I swear, I can't mine the resources in my own territory, because as soon as I get there, any number of AIs have already dropped starbases on them. This is serious enough an offense to make me to go to war with them just to get rid of the offending starbases. In fact, I've done so on several occasions! It gets worse - sometimes, if I go to war and destroy that starbase, ANOTHER AI comes in with their constructors 3 turns later, as if they were just waiting for me to get rid of them, so now I went to war for nothing! Unfortunately, sometimes you can't even do that because you're in an alliance with the offending AI, but you need the resources for a war against a different AI, and they still charge you an arm and a leg for the resources! I've heard that supposedly, starbases are supposed to culture flip if they're too deep in your territory, but I have never seen this happen, and if it's supposed to work that way, it needs to be a lot easier to do. Like, if you can't even see your own influence in the area, you get 5 turns and then it's gone.
It's getting ridiculous. Minor Races are the worst offenders, and they have the gall to try and sell the resources back to you! I'm tired of starting wars just to clean my own house of squatters. You should not be allowed to build starbases in territory that you don't have Open Borders with, or at the very least make the diplomatic penalty for starbase tresspassing much steeper (I'd treat it as a --- and not just a -). Hell, make that its own Treaty. You already have like 30 different kinds of treaties in this game, what's one more?