I've been trying out modding the game, and had some success. I was adding a custom faction, and I decided it would have 8 traits:
- Militant +1
- Tough +1
- Brutal +1
- Handy +1
- Influential +2
- Slow -1
- Likeable -1
- Adventuresome +1
(while it has way more traits than usual, the total is 5 points, which is supposed to be the golden rule according to the Dev Streams
)
Then I added them to the file:
Code: xml
- <RaceTraits>Militant2</RaceTraits>
- <RaceTraits>Tough2</RaceTraits>
- <RaceTraits>Brutal2</RaceTraits>
- <RaceTraits>Handy2</RaceTraits>
- <RaceTraits>Influential1</RaceTraits>
- <RaceTraits>Fast3</RaceTraits>
- <RaceTraits>Likeable3</RaceTraits>
- <RaceTraits>Adventuresome2</RaceTraits>
The problem is that only the first five traits are showing. I've tried reordering them to test if it wasn't a single trait breaking the ones after it, but no, as long as a trait is at, or after, the sixth slot, it doesn't show up.
EDIT: Sorry for the many edits, the text editor in this forum is kinda crazy.