A bugfix update is now available as an opt-in patch for Galactic Civilizations III. This update fixes a number of crashes, tweaks the battle viewer, and improves the Yor AI for building citizens.
If no issues are discovered in the opt-in period, we plan to release this as a public update next week.
To opt into the development snapshot, do the following:
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Right-click Galactic Civilizations III in your Steam library
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Select “Properties”
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Select the “Betas” tab
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Choose “Opt-in” from the drop-down menu
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Close the Properties window
Thanks for helping us test Galactic Civilizations III. Happy conquering!
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Galactic Civilizations III Beta 4 Patch 1 Changelog
Fixes
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Fixed a crash where the star system member list became corrupt (this was the most common crash we had reported and it was difficult to track down, thank you to everyone who submitted crash dumps to help us figure this out)
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Fixed the Fog of War Miles crash (ie: the immense map crash)
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Fixed a repeatable end of turn crash
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Fixed a graphical anomaly when scrolling the mousewheel
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Fixed an issue that could cause queued improvements not to update if you get the anomaly that finishes production on one of your planets
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Fixed a crash in the planets summary window from string length on extreme planet bonuses
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Fixed a bug where missiles could come from the origin (the 0,0,0 coordinate) instead of from star bases and shipyards
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Fixed an issue where the Diplomacy tech may be unavailable on some tech paths
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Fixed an issue where star bases don't heal over time
Updates
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Removed the Yor Assembly project (now handled by the fixed duration projects)
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Battles automatically starts when the battle viewer opens
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Battles fast forward to just before the first shot is fired
AI
- Improved Yor AI for building citizens