While I couldn't call myself hardcore GC fan I've decided to join the development process.
After few plays I have some feedback:
I have some issues with performance. Changing the windows sometimes take 5-10 seconds (it's a rare thing but it happens). Starport-->Starmap, Planet-->Starmap.
* At beginning the animation is choppy but once it "settles" it's pretty smooth. Later in game I fought the starmap chopping by zooming in and waiting few seconds.
* Sometimes I can't use quick build starport option to build my custom designed ships. Need to go through Manage window.
* Custom designs sometimes gets the thumbnail icon and sometimes they stay black.
* Once I built on all available hexes on Mars I couldn't choose endless project by double click. Focus went to base colony and nothing happened so I used the Queue button.
* Decommissioning by chosing "Cancel" button is counterintuitive. Use of bulldoze button or buildin on existing improvements with confirmation pop up would be better (GC2 style)
* I can't say what's the maximum population of a planet (or there isn't one)
* Nebulas are shown normally even in zoomed out map. They are kind of phasing in and out.
* Add sponsor section of starport menu is scrolling very slow.
* While using normal sized interface after Alt+Tab it got messy on some screens, mostly scale/rotate/mirror/animation section of the ship design.
Ideas:
* Starport Quick build menu - it needs range/speed parameters.
* While choosing improvement it would be helpful to see which of the empty hexes has best adjacent bonuses
* Rip off from civ5. While right holding move order show how many turns to reach pointed hex. Or while ship is selected colour the range (let's say to 5 turns distance). It's very useful for manoeuvring close to enemy ships.
* On strategic map you can't tell which ship is selected. Only by the info box.
* I agree whet someone else wrote elsewhere on the forum - updating the autopilot line while ship is moving is disorientating. Better let the ship move to the end his green range and left the yellow
* Yes, zig sagging ships look funny. Maybe they can use some averaged trajectory?
Freeze
After turn where there was about 10 "Confirm battle" pop ups my fleet of 2 custom design ships went back to near starbase for R&R and when entering base game froze and ended up with windows "stop responding" message.
https://dl.dropboxusercontent.com/u/10471723/GalCiv3/debug_20140709_01.7z