Quoting isaac95963, reply 2Another question is it possible to tie loot to a specific trait or ability? I want to create an ability that would allow units to use defeated animal units as mounts. So if my sovereign wins in a fight against an army that contained a hoarder-spider, as part of the loot I would receive a spider mount.
I don't think so. You can have monsters drop mount items on defeat but I don't think it can be tied to an ability.
My best bet would be let defeated spiders drop this certain "spider" resource, and then you can use that resource to get new mounts, either via a spell or new unit training.
(The way you make them drop the resource would be similar to the "Slavelord" ability available to Magnar.)
Problem will probably be its a big work to get through to make only spiders drop "spider" resource, since as far as I remember you cannot run a check on the unit class (Unit type: Beast, Unit class: Spider), and would have to go in and give all spiders and similar creatures a custom unit stat, to tell them apart the other beasts.
Again, I am not modding daily, I just remember the tidbits from when I looked through all the modding stuff, and whenever I see HF help peeps 
Sincerely
~ Kongdej