**Not sure if this is the right section to post, I apologize in advance**
Overall I've found Sins of a Solar Empire to be an excellent and flawless experience and is definitely refreshing given the long line of games that have come out recently that seem stale and just stick to the "Lets copy off of Warcraft" ideal.
Anyway the biggest complaint I have is the fact that the AI just ... sucks?
Me and my friend did a 3v3 with Hard computers and our Teammate did just fine and the enemy team harassed us for the first 30 minutes so it was a bit of a challenge....
...However, once we managed to amass a large enough force the strike back we found that the AI Player(s) would simply run and jump away from us even when they had a lareger force on multiple ocassions.
I've played and love RTS's for quite a long time and I've always noticed that every RTS has near to nonexistant intelligence when it comes to AI and playing again computers/bots.
Is there any planning on upgrading the AI or was Sins built more with the idea of player versus player multiplayer in mind?