Aractain's post was confusing...What we've found out in the SoundMusic.sounddata file, there seems to be a limit of 115 tracks in the file, at least for the entry that says how many files total there are. Anything above gives an error in dev.exeBut anyways, this is an Alpha release. If anything needs to be changed, I can reupload the two major files and link them directly here, while I can just modify it for the torrent.I suppose the devs didn't think we would be adding more voice acting and everything. And I agree; anyone who's going to mod in a new race would like music to go along with the race. Perhaps we could coax some of the devs to increase the hard-coded limit in the next patch?-Edit-Filefactory has a limit of 300MB per file, anyways. I won't bother uploading there unless a group of people can not both download from Rapidshare or torrent it.Ooh! I have good karma! (An accomplishment for a heathen such as myself)
I wanted to let you know that I have been following you mod. Great music! BUT, I seemed to have hit the same hardcode sound limit...and it has really hampered the progress of 7 DEADLY SINS. I was in the middle of making all new sounds for my new races, and i hit the same error.
So, this being said:
Lying to the game about how many tracks are included will also mean that the game will ignore all the files you lied about The limit is hard at the moment unfortunately, but it's also shared with all the other sounds in the game, ie, if you removed one of the lines from the TEC light frigate, you could add in another music track.
Are you guys working on this? We REALLY need this hardcode problem to be fixed, along with other hardcodes, but this is a major one.
Anyway...DEC42, with your permission...and pending Ironclad fixing the hardcodes...I would love to make this part of 7 DEADLY SINS...
DANMAN