Hello all.
Iv been playing Sins for about a week now, and i am attempting my 1st large game as the Vasari with all the AI's on Hard.
After a hard fought battle i eventualy managed to secure 1 of 3 Star systems all to myself after nearly loseing the game in the 1st 2 hours.
I have been useing Phase gates, in my opinon, the best advatage the Vasari have. The problem is now that im im attacking a 2nd Star system and everything was going great until i reserched the Dark Fleet tech, now picture this situation.
I have my fleet maxed out, 1 Defending my home 1st star system and a bigger one attacking a very powerful enemy who is dug into a 2nd star system. The problem occures when im having a large fight and my ships start dieing, Now rather than me rebuilding ships i lost in battle near to where the main fight is taking place the Dark Fleet keep poping up all over my empire in a compleatly different star system because one Hostile Scout ship shows up and takes a pot shot at one of my buildings. This sucks up my Fleet capacity, and puts units that i could be rebuilding near the front line an entire Star system away. The effect is so bad that it has effectively stoped my offencive operation.
The only thing i can think of is that i destroy all my phase gates i built in my inital Star system, but that still doesnt solve the problem of how i control how my fleet capacity is used for the system i do leave with phase gates! I looked in the game options and there doesnt apear to be anyway of switching this ''feature'' off.
Other than that im enjoying Sins alot.
Iron.