Let me make sure i get this "logic" straight:
The game was a "rush" job because the Safe-Disc copy protection, added AFTER the game was completed and having nothing to do with the game itself causes the game to crash? The game could have been tested for 20 years and it would still have this same problem. That's why I hate CD copy protection because it inconveniences legitimate owners.
You can also email support@stardock.com (development support) to get an EXE that doesn't have the Safedisc protection on it. If we had our way, there'd be no Safedisc on it. That is a decision of the publisher, not us. So please stop shooting the messenger.