rlared12

rlared12

Joined Member # 6501298
10 Posts 24 Replies 335 Reputation

Bought the Mercenaries DLC and the Precursor Worlds DLC yesterday, updated to 1.6 and played for a few hours. I think it's a major improvement and step forward for GC3! I was skeptical about the mercenaries but I think they add a very fun component to the game. Also I really like the Precursor worlds a lot. . . they add a lot of variety. So overall I think both DLC's are worth the money and I am pleased with them. The game is now much more fun and interes

5 Replies 18,707 Views

I think just making the colony module really massive and really expensive would do the trick. Being able to build colony ships more easily later in the game is fine. . . it would slow down the early planet-grabbing which I think is the major problem. One thing I always liked about Civ 5 was that when you build a "settler" (basically a colony ship), production in your city would halt. And the settler required pretty significant resources to make.

78 Replies 321,547 Views

[quote who="bdtgazo" reply="31" id="3612647"] Hmm. I usually buy 1 factory for my home world, and then as many colony ships in a row as I can afford. I take the free colony ship with my first ideology points. So you should have 5 colonies pretty quickly. At that point really its game over. AI will never catch up. I use the trait that gives the first improvement for free, so each new colony gets a quick factory. After the fr

78 Replies 321,547 Views

Is there a way to zoom out from the Tech Tree? Also can someone please explain the color scheme in the tech tree? It's super-hard right now to figure out which techs I've already researched and which I haven't. The colors are all over the place. Red, purple, dark, light, etc etc. Is there some method to this madness?

1 Replies 9,332 Views

Totally agree. Being able to upgrade a ship while it is outside of a starbase, shipyard, or planet makes no sense to me.

8 Replies 27,149 Views

Hey all, Just got Gal Civ 3 and played through the tutorial and I'm liking it a lot. I have played Gal Civ 2 and Civ V previously and I think is the best 4X yet and has a ton of potential. Anyway, I'd like to know if there's a way to prevent your ships from entering enemy territory when set to Auto Survey or Auto Scout? It's a bit annoying when they get attacked and destroyed for being deep in enemy territory. Thanks!

0 Replies 7,427 Views