Vinco

Vinco

Joined Member # 645925
2 Posts 38 Replies 9,550 Reputation

As someone who's worked with the Stardock folks ever since GalCiv 1, let me add my thanks in here as well. You guys have constantly gone above and beyond the call of duty. Heck, I remember one day when I was having installation issues... Nakor refreshed the program build on the server to try and address my issue. It's things like that, and like the IRC room that have won me over as a customer for the long haul. Thank you, everyone.

16 Replies 26,126 Views

I've never had a single issue with saved games. I suggest that you ensure that all of your drivers are up-to-date. Perhaps you should also check your system for computational errors with a tool like SiSoft Sandra, Prime95, or a memory tester as well. Galciv2 will push your system to the limits, and any issues with your hardware will show up under this kind of punishment.

9 Replies 11,929 Views

As one of the aforementioned gamma testers... Yes, the game has some bugs. There's been a lot of work put into catching them, but some slip by. Others just aren't encountered. I did some pretty strange stuff during the gamma and found several bugs myself. Obviously, some of you folks are even stranger than I (And I didn't really think that possible ) Anyway.

49 Replies 69,480 Views

I've been using SDC since GalCiv 1, and rarely had issues with it. The biggest problem today is that the servers are getting HAMMERED with downloads. Stardock's done all they can to spread the load. You can only have so many people downloading at once before you start having server issues, regardless of what method you use to serve it up.

24 Replies 29,867 Views

Reply to #13... On a gigantic galaxy, I build 3-4 sensor barges. Even at the sensors II level (a fairly cheap tech path), that gives me visibility everywhere I want, while still keeping my sensor barges way behind the front lines. I've only ever lost one of them, and that was when I moved it very close to the front lines. If you intercept enemy fleets before they can hit your sensor ships, there's no issue left.

17 Replies 28,755 Views

I have to disagree with some of your comments about the tech path. Personally, even at war, I'll focus on economics to keep my civ operating at 100% capacity. Then again, I play at Gigantic, and the colony maintainence really adds up with that many planets. The advantage of research techs is that if they can out-tech you in the long run, they should win. At least it tends towards that direction in my games. Then again, this could be just

17 Replies 28,755 Views

Well... There's another method. As the serial number has to be registered, it should be possible for Stardock to encode the serial into the download somehow and check the warez sites to figure out what serial is being used to distribute and disable it.... That, or they can wait for a bunch of stupid pirates to attempt to download patches directly, and disable serial numbers that are overused... or give them "special" patch

8 Replies 10,775 Views

As the above posters have mentioned... The only "code" that there is to crack is if you can reprogram the entirety of the changes to the GalCiv2 engine and some key libraries before the 21st, using the last beta binaries for reference. There is NO way to get the release binaries short of finding someone who already has them. And that would be the Stardock employees. I can already tell you their answer... Wait until release <img

23 Replies 25,295 Views

One thing to add here... If you think that copy protection really makes a difference, then check out the "scene" release dates (Translation: When the game, movie, etc. is available in the Warez circles) and compare them to the street dates for most big programs. You'll find that even with recent copy protection, most high profile games are available Warezed starting a few days to a week before street date. For reference, check nforce.nl for a reasonably comprehensive listing of war

32 Replies 18,956 Views

To clarify... Multiplayer will be added if enough people PLACE pre-orders for a potential multiplayer pack at a to-be-determined date. They won't do it unless it's guaranteed profit.

8 Replies 12,640 Views