Kongsgaard

Kongsgaard

Joined Member # 6219401
1 Posts 1 Replies 332 Reputation

Thanks for all the thoughts and inputs. I thought abit more about it, and it think what is "missing" for "one planet strategy" to be viable, is some kind of global penalization for having more planets. In Civ this was happiness. The only "penalizing" for taking another planet, is the manufactoring and population you put into the initial build of the colony ship, which will be given back over time. Happiness puts a cap on how many cities you can have with a certain popul

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Hi, i recently picked up the beta for GalCiv3. I have been playing quite a bit, and i find it really funny and complex. I have been playing Civ5 alot previously, and always found it amazing how leaders like Gandhi made it viable to have one advanced city, instead of several smaller cities. So far i haven't seen the same in GalCiv3? It seems that it is only really viable to atleast expand to a couple of planets, and i tend to fall behind if i dont. Was it the same way for G

13 Replies 21,486 Views