accidental quote
HouseCatPsychic
Slave trade route benefits balanced to not provide quite as much approval bonus as well as reduce production bonus. What about malevolent societies that have no slaves? A malevolent balance pass should probably ditch or significantly rework a cultural choice that almost explicitly is Drengin-specific - and Snathi. This is actually a frequent assumption - I had a Yor reference slaves in casual conversation, for example. Eventually I mi
Evil will always triumph because good is dumb Many of the colonization events are getting a slight rework whereby the "evil" choice is somewhat more profitable than before. Also, the Malevolent ideology tree in Crusade is being tweaked to give a general bonus in negotiations rather than focusing on minors. How is ideology balanced? Apparently this is a response to the increased value of influence in benevolent or pragma
[quote who="jvdouglass" reply="42" id="3688669"] Unique planetary improvements can no longer be destroyed Any chance to revert this one? It's really annoying when you take a planet, and the hubs are on isolated hexes. [/quote] </p
Could you add the priority click back in addition to the production wheel? It adds convenience to the production focus interface.