A few things: 1) one of the most frustrating parts of the game so far is the buildings system. It's extremely micromanagement heavy - every time you research an upgrade all your planets with that building need to go back and upgrade which takes loads of turns. Especially when midgame you can easily have 50+ planets. Which leads into the next issue... 2) buildings build way too easily and quickly. A few factories and 100% production and you chu
adamb1011
Amazing job. Looking forward to testing the endgame now stuck turn stuff is fixed!
Hey gauntlet, thanks for the feedback. I agree, the lighting is definitely distracting. It would be great if star dock provided a way to tone that down somehow. Until then, I guess you are right in that I should add smooth solid edges to mask it. And thanks for the feedback about the cannons - great idea
My new Thor-Class Dreadnought. Pride of the fleet <img src="http://i46.photobucket.com/
Those yor ships really blew me away. Probably my favourite ships posted in this forum so far. Amazing.
My new Valkyrie Class Destroyer <img src="http://i46.photobucket.com/albums/f133/adamb1011/15_zps1458321c
I know there's been lots of threads about this already, but can you please work on this bug ASAP? Its so painful.. 200+ turns and multiple hours invested and the game becomes unrecoverable. Has happened a couple of times now. PC was using around 5GB RAM out of 8GB I was really looking forward to trying out the lategame too (yeah im slow - no patience for intense micro). The good news is, at least you've made an awesome game where a perma-crash after 200 turns i
What do you mean by single view? I submitted a single 1920x1080 png file per ship containing a few different views of varying sizes. Was that the right thing to do? Would have been nice to get a little more guidance from stardock, but oh well.
Actually, decided to remove this post. Probably asked a stupid question!
Agreed, some great designs all-round. PS, sucks that scout missed the competition! Amazing animations Will be interesting to see what else gets submitted beyond this thread!
Thanks! Loved your two non-combat ships. I should attempt some more altarian non-combats. Freighter and constructor next up!
Hi, can we please get a submission confirmation email? Detailing number of unique submissions made?
My final ship for the competition: Loki-Class Fighter <img src="http://i46.photobucket.com/albums/f133/adamb1011/Loki4_zpse7fc753a.png" alt
Big fan of the salvage ship!
Thanks Grathocke and Nastytang And Ed, thanks for the kind words. I find altarian ships really hard to design - the lack of flat/square edges makes them difficult to put together without noticeable blemishes etc. But I also love the end result, so it's often worth the extra effort. @stardock: it would be great to get some more altarian parts that have a couple of flat edges and surfaces as well as mostly rounded ones, to help them fit together
Odin Class Carrier. Will enter into competition along with previous 2 ships. <img src="http://i46.photobucket.com/albums/f133/adamb1011/odin10_zpsa9
Ed, thanks! Yeah the mjolnir's wings is inspired by the asgard ships on stargate
Mjolnir Class Capital Ship <img src="http://i46.photobucket.com/albums/f133/
Freyr Class Worldship (Galactic Coloniser) <img src="http://i46.photobucket.com/a