[quote who="DARCA1213" reply="12" id="3461942"] Its written in DARCATE only those who have studied me long enough can hope to understand my wisdom. Lol Try reading it a bit at time "the doctor professor know it-all stubborn take no prisoners evil maximum war half-pragmatic dude" just means he says no alot and talks in absolutes when he thinks about things when he shouldn't. The second paragraph tells the other part of the story. I think. IMHO. <br
Shottymonster
[quote who="DARCA1213" reply="10" id="3461926"] Quoting Shottymonster, reply 9 I agree with the OP, an in game reporting system, most likely form based, would be immensely helpful for the devs and the testers. Of course the benefit may not outweigh the cost, in which case that's a perfectly valid reason not to implement it. However it is kind of annoying, like I had to sign up to this forum to post feedback, as well as giving feedback on
[quote who="EvilMaxWar" reply="1" id="3461910"] I have many issues with this forum engine, I really don't like it much. But I have no problem reading white on black though, try zooming in maybe? ( CTRL+ mouse wheel )[/quote] Haha thanks for the tip but that's not the issue, it's the contrast. I feel like I'm on mushrooms or something trying to read this :D I would happily write the script to edit the CSS on a button press if
[quote who="Iggore" reply="7" id="3440882"] Of courses, hardcore fans (like myself) want more complexity. Regular and casual players, on the other hand, want something that is accessible. Now, which of these two groups have more money? I hope stardock wont go the way of Blizzard. [/quote] Casuals have more money, because they are 99% of the world. But good long term business practice would be to cater to you
Can someone please make a PHP script that can change the colour scheme of this forum on a button press, because currently my eyes are starting to bleed trying to read white text on a black background :-(
I agree with the OP, an in game reporting system, most likely form based, would be immensely helpful for the devs and the testers. Of course the benefit may not outweigh the cost, in which case that's a perfectly valid reason not to implement it. However it is kind of annoying, like I had to sign up to this forum to post feedback, as well as giving feedback on steam as well as having to sign up to Stardock support to post debug/save logs. So in total that
ShottyMonsta’s Gal Civ III notes ShottyMonsta’s Multiplayer Issues Report My location: Newcastle, UK 22/04/14 Hosted game: US player joined (location uknown). Took around 3-5 minutes for us to both connect to the game session and we had several disconnects. 23/04/14 Hosted game: EU player joined (location uknown