Love the Disgaea series. I'm working on my own set of factions atm for eve online.
ladyarcueid
I've only played with it briefly but I like it so far.
What file do you have to edit to make changes to roles?
I Would Love to see the Caldari and maybe the Minmatar from Eve Online, as well as Tau'ri and Goa'uld from stargate. http://go-dl1.eve-files.com/media/corp/DavikRendar/EVE-ships-subcap-Tyrannis.jpg my prefs for Caldari - Chimera (huge) - Rokh (large) - Drake (medium) - Tengu (small) - Condor (tiny) - Orca (ca
Is it possible to have multiple defense types on a ship component . For example, has 10 defense to beams and 5 defense to missiles?
Is it possible to make a shield component that for example, has 10 defense to beams and 5 defense to missiles?
I'm not sure how to give a planet a trait, I replaced Habitable with BarrenWorld for Mars but that causes an error and game wont launch. D:\Games\Steam\steamapps\common\Galactic Civilizations III/Data/Game\PlanetDefs.xml(25,34): error: value 'BarrenWorld' not in enumeration Are you saying I need to make a new planet trait? If so how do I make it affect Mars for example.
As the title says I'm wondering if it's possible to turn one of the planets around the players home star, into an extreme planet. I've tried looking in the xml's but I can't find anything related to extreme planets or planet type. I know to edit the planetDef.xml, but I'm not sure what to change the PlanetType parameter to. Maybe this isn't possible yet or at all, but I really hope it will be at some point.
Will it be possible to have multiple prerequisites for tech?