Having thought a bit more about my answer to #1 A really good mechanic of the Civ 5 diplomacy once they fixed it was how the combined action of friendship declarations (which made the friends of each civ involved like each other) and denouncements (which made the friends of the civ doing the denouncing dislike the civ being denounced) tended to split the world into blocs. It made for large scale wars and alliances and felt pretty organic.
Yeller123
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1) My favourite part of diplomacy is the option to build a solid alliance that lasts throughout the game. Though if it's too easy (like in Stardrive) it doesn't feel rewarding and can even take the challenge out of the game. I hated the diplomacy Civ 5 originally had where the AI seemed to have no memory of past events. 2) When I play Civ I prefer marathon or epic on huge maps, so ~1000 turns. I'm definitely going to try to try the bigges
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