kestlstw

kestlstw

Joined Member # 4462160
24 Posts 229 Replies 14,740 Reputation

Of course the tile system is an abstraction and I even like the adjacency bonus system but its still a bad system. Even a small planet should be able to support all of the improvements available. It just won't have a huge population which still should not stop a planet like Mars from becoming a powerhouse with automation which should be more important that population but isn't even an option. The adjacency bonus works well for simulating build

3 Replies 2,698 Views

I have to agree with some of you're complaints. That tiny and small ships can't be build on planets is kind of ridiculous especially as the tech to unlock small ships implies it unlocks the shipyard as well. About the tiles, I'm not entirely against them but do think 10 as a standard is very low. You're point about not being able to build all of the improvements was a complaint I had but hadn't posted here. It makes no sense

3 Replies 2,698 Views

Just finished my first play through of the beta and I have some suggestions, comments and a few of bugs to report. First the bugs, I didn't notice until late game but every time I hit add sponsor to a shipyard the game crashed. At one point I mistakenly build a second shipyard(although from reading the forums that seems a feature not a bug, building multiple shipyards at a planet) and when the orphaned shipyard came up I had to reload the previous turn

0 Replies 966 Views