Quesocito

Quesocito

Joined Member # 4149498
7 Posts 68 Replies 8,350 Reputation

[quote who="AlphaApe1" reply="3" id="3661401"] @Quesocito If you Play an RTS game. APM is important. It was in Supreme commander and it is here. This is the main difference between RTS and round strategy games. Also it is posible to defend air build defense and turtle! [/quote] please come back to me when u have fought a ranked match vs a prestige player that is rushing dominators. then tell me how it goes if u counter the dominators but they actually arent sent... as P

8 Replies 67,993 Views

[quote who="Freyja_Bjorn" reply="1" id="3660634"]Did you think ranked would be slow and chill? [/quote] yes i thought ranked would be slow and chilled.. no, what i thought is the essence of the game would be carried through to ranked. this is not advertised as a micro intensive game, the very fact that we have the ability to create armies is an indication of that. we have no abilities, many units do not respond well to micro, changing facing, bad pathing, creep spawning, e

8 Replies 67,993 Views

[quote quoting="post"]1. Starcraft broodwar and Starcraft 2 (best rts games ever in terms of Balance and PVP) 2. Warcraft 3 (Really microintensive rts with a hero mechanic quite unique game and it was really fun to play) 3. Supreme Commander (Really great rts which focuses more on macro games and with epic battles like the earlier total annihalation) 4. Z steel soldiers (The only RTS with only one race but with interesting gameplay in pvp)<br /

23 Replies 128,361 Views

yeah if i understand correctly the player base is too smal currently to support team ranked matches. if i compare to COH2, we can say that all modes of ranked are played equally, so roughly 25% players do 1v1, 2v2 etc. people already complain that the queue time for ranked takes too long, and thats just to find ONE opponent, imagine it now had to find 200% more players. taking the queue time from ~4 min to 12 min. and technically longer since people would drop out of queue time before that ti

3 Replies 20,200 Views

ah cool, so basically everything that i mentioned is being worked on or adjusted.. i said mobile arty is an issue. i said bombers need to be nerfed. i said T2 air need to be buffed. i said heavy cruisers need a buff. i said subs need a better answer to arty. only ones i didnt mention are the athena and care giver. thats interesting as it seems people are already complaining that athenas are too strong. wonder how this will work out now. @ekko_tek bro seriously i think u need t

23 Replies 158,755 Views

So ranked matches are just becoming air rush matches? I cant imagine how PHC has to fair in the higher tier ranked matches with their useless AA. But as ive been working my way up the ladder im seeing the top tier guys just rush air. Of the top 28 players, 5 are PHC. Almost all have very low kills for the number of matches played, so they won with rushing, only way to win with rushing is air. So much for unit diversity in ranked... Ranked is feeling more like the oh so vomit i

8 Replies 67,993 Views

ive played ~20 ranked escalation matches and not one wait was longer than 5 min, i reckon the issues reported here were bugs with the connection. doesnt the game auto assign u an AI if the wait is too long? or are yall vanilla players?

10 Replies 56,088 Views