tperge

tperge

Joined Member # 3616481
0 Posts 5 Replies 617 Reputation

[quote who="zackeyboy" reply="10" id="2411859"]God I hate the anti premade attitude in this game. [/quote] Plz dont take this thread to be anti premade. I agree, pemades are nessisarry for a gmae like this and are often benificial. The problem is that becasue there was a lack of easily avalable stat in game (alt tabing sucked), there are many premades and pugs that were playing bad players only. I myself am a mid level playe

65 Replies 17,696 Views

Geeksquad and many other repair places are a ripoff. The bix box places, due to their inept employees and standard rates, which are generally high. The local stores are smart, but many of them are liars. I honestly dont get why people cant deal with it themselves. Programing and whatnot is one thing, but hardware is just so simple.

18 Replies 53,087 Views

[quote who="Melric" reply="21" id="2409753"] Quoting generalkazar, reply 18 What I fear is that when this feature goes live, many people will join my game, see that I played with my friends a lot and will leave, without even considering that our win percentage is 50%. Personally, I only check for premadeness if a person has an extremely high win percentage. It would be extremely unlikely that I would check your info window if you only have a

24 Replies 10,852 Views

Sorry but spit has the advanate by alot and here is why: Spit stacks(doesnt it?), and CoF does not. If you try to cast one CoF while another is active they both go out after the first ones time is up... Of cource I could be wrong about spit stacking, and they may have fixed the CoF timer issue.

37 Replies 146,470 Views

Oddly today there are 10-15 games avalable rather than the normal 5. BUT almost all of those games have one side stacked with 80% win rate players. The reaason there are so many active lobbies is becasue the hosts side is stacked to the max, and no one will play against that now that they can see it. And apparently these players wont play vs each other...... For fear of having their % go down? It seems at the moment having a high win % is a big

65 Replies 17,696 Views

[quote who="Polynomial" reply="9" id="2407629"] Quoting tperge, reply 7 How exactly is familiarity calculated? If I had to GUESS. Amount of Games Played With Player X / Total Games [/quote] I figured that much... I guess what im asking is how far back does it look. All games? The last 20?

37 Replies 58,292 Views

I think this is an underated (general)favor item. I could be wrong, but I dont se it taken/talked aobut much. Many have alled for a nerf of BOTF, and I think that is a horrible Idea (in part beacuse of ToE). While BotF give 800hp and +5, ToE gives 400hp and +5. BUT it also gives 130 minion hp. I would this wold be a viable option for LE and Oak minion build, as it gives you an HP boost, albeit weaker the BotF, but it also gives some extra life to m

3 Replies 907 Views

I think the single biggest boost to this game would be more 3v3 maps. That is the primary number of people in a game. Right now I only really like to play on Cata and Levi. I just dont like Exile. Zig is ok to, but better with 4v4. Some small 4v4s and some 3v3 maps would go along way toward diversity in gameplay. I think moreos than more Demis.

19 Replies 3,583 Views

[quote who="grimunk" reply="29" id="2406647"] Quoting CelMare, reply 27 I don't agree with this. If you were 'supposed' to play SP first, then why does the game allow you to choose MP as an option from the get-go? because the game cannot know if you already played singleplayer and then reinstalled the game, or you have used a different account........ nvm, just don't ask so stupid questions! You don't understand. The ga

32 Replies 7,309 Views

[quote who="pacov" reply="36" id="2406522"]Agreed, Poly... me hates the term too, but oh well. [/quote] Even I can agree that the term doesnt fit. Usually they are just friends, if even that. Perhaps with clanwars (if that ever happens) real teams may actualy form.

45 Replies 17,934 Views

[quote who="pacov" reply="1" id="2406551"]hehe "I am lazy." Agreed. Glad SD put the overlay out as a beta. Hoping we see the official version this week so everyone gets in on it. [/quote] /this

14 Replies 8,780 Views

[quote who="obscenitor" reply="16" id="2405611"] A decent Reg can hold the mana side while supporting. A reg with nothing but snipe and autoattack is not a decent reg. [/quote] You are right about that, but since you quoted me, you missed later were is said mines and MAB. This strat is only good to about lvl 10-12, and then it goes downhill as most DGs scale alot better than reg I think. But many (most?) games dont hit lvl 15 and beyo

49 Replies 8,954 Views

I could be wrong, but I thought you could only be healed once by each type of priest/monk/high priest, once in a given time. I thought this time was longer than the cooldown of 10 second in between heals. If it is not this may be a simpler solution. Say the cooldown for heals is 10 secs, make it so it cannot heal the same unit once casted on for 12. This would cause that unit to wait another cycle before a possible heal. <p

31 Replies 10,207 Views