Yeah should probably f went compuserve, or asus.
admiralWillyWilber
Sorry to hear you bought Alienware overpriced, and underpowered.
I got to wonder if your making the original same mistake as in galactic civilizations 3. What I’m talking about is that two had a lot of screens that did a lot. In three they took out the screens, and replaced it with the planet list that only had your colonized planets, not like today. Today that list is the equivalent of two. Not having an equivalent to all the screens of two hurt the game for awhile.
I would like to see a fantasy star remake. pulling out call to power would be nice.
It would be nice having some governors in the mercenaries too.
My understanding it’s like a game with only automated governors. Which is a number. The only way to turn off automated governors on a planet is settle a leader on a planet so you can have some control. you know I will have to see the game. There are a lot of quality of life improvements they could make like instead. One thing that would help the late game is around turn 400-600 change all the anomalies, colonanization events, and referendums in the galactic council... to late
[quote who="Procellous" reply="42" id="3807688"] Since planets are resource generators now, I hope we can colonize all planets now (including those ubiquitous dead worlds from previous installments). I wasn't a fan of asteroid mining in GC3. Same with constantly upgrading factories/research labs on planets and starbase modules. Its ok for a few planets, but going through a list of 50 or so gets rather tedious (esp. when all I want to do is force end turn). I'm curious to see h
[quote who="ForesterSOF" reply="40" id="3807495"] My wish is they magically finish IV by July. Now back to reality. [/quote]you mean July 2023
[quote who="ForesterSOF" reply="40" id="3807495"] My wish is they magically finish IV by July. Now back to reality. [/quote]you mean the alpha
A while back Norton started relying on their popularity for instead the f providing their best software. Now System Mechanic is you best full security software.
I hope the missions are better then what they were on sins of a solar empire. The missions in sins of a solar empire were like give me resources or we go to war. Should be more like if you do this you will get this.
At least no random tech. sorry no real opinion vs. tree. A balance for the ability to research multiple techs. Is multiply the tech points by how many simultaneous paths you select to research at the same time.
You do realize this looks a lot like endless space tech tree.
I would label them more by an x than a t. The reason why is it is less confusing if the type is under the techs. I how you avoid the problem from where they stacked the choices where evil was the strongest choice.
Four ideologies instead of three. Helps get away from the good vs. evil alignment system of two. two problems in f the ideology system of three. first benevolent, and malevolent mean good, and evil. It’s hard not to see alignments year. I don’t know maybe survival of the fittest. Religious. Monotheism vs polytheism. All things are equal. Relativism. What’s in it for me. the second problem what is chosen should be decided by my choices, not al
Instead of just shooting bullets. Maybe they can spit, bite, quills, claws, and ram instead. different kind of monsters.
Things that could of been me if I applied myself, and not shared ideas. invented an operating system. invented the more that one processor on the motherboard. invented the ssd drive. invented what I call the polite ram drive. invented a social network similar to Facebook when the email was invented. invented something like lime wire around the same time. invented Netflix around the same time. invented arti
I’m guessing hat these screenshots are galactic civilizations 4.
I’m on Galciv 3 forums a lot.
Another problem I have with Facebook they have no number I can call when nonething works.
[quote who="MRW1969" reply="87" id="3804423"] Also - make sure the UI provides all the information relevant to the action being asked/requested [/quote]i hands down think that the battle viewer was better looking in three than two. This is not saying it can’t be improved on. I’m just not the person to suggest how. But as far as giving the tactical information in combat. Two wins hands down versus three.
[quote who="Martok" reply="16" id="3806525"] Nope, I don't miss them. Not that I hated the squares, but I didn't love them, either. [/quote]im quoting this; because this sums it up good. As far as free range I like to auto move, and tiles help me do that. Don’t care about the shape as long as they are there.
I need to know the maximum ai difficulty. Also before there are no handicaps. What level is the maximum ai skill. I want harder, but no handicap.
Yeah not just the major expansions, but the dlcs have to be the same for everyone. you can understand stall them through steam hike you play multiplayer.
Yes you have two folders for the game.