52500

52500

Joined Member # 3496984
2 Posts 126 Replies 619 Reputation

[quote who="VarekRaith" reply="43" id="2393099"]OP, your best course of action is to contact [email protected] and see if you can work something out. And to some of the others, some places really don't have disposable debit cards and the like. Some online stores won't accept them (I don't know SD's policy on disposable debit cards, BTW). Your bank account would be the least of your concerns in a situation like that. Biggest. Und

52 Replies 39,615 Views

I don't think I have really evr had a problem with this as long as you now what opposing units you need to kill first, what your fleet make-up is and what level/how you use your caps. Its true of every race, spamming works. to a degree, after that you have to focus on balance of your fleet. this is more true after entrenchment, and the most recent update. i cant wait until i never have to face a fleet of illums again because they gush atmosphere all over my ships. With Vasari,

18 Replies 6,324 Views

I was writing a response and it turned in a basic guide for units. it was waaay too long, and entirely too detailed. I only play as Vasari. I have tried the other races, but nothing works for me more. I am just too... brutal. The other races require more microing, more balance and finesse. Vasari requires that you pick out what works, build a bunch of them and curb stomp some people. Other than the support cap, the updated capitals are pretty much amazing. The only reason I don't like

55 Replies 134,968 Views

I like the culture through trade idea. But I think that the culture towers (whatever race) should be incorporated into the trade system. Instead of building another structure, you research the ability or skill or whatever to begin spreading culture with your trade. That would keep culture from going too far out of your borders. i mean, yes, it would take a path to your allies, but with neutrals and stars, the other team can go through them with trade ships too, constantly battling it out for

20 Replies 14,175 Views

Changes to pirates would be nice. Pirates at the moment dont relaly focus on what pirates do, they just attack a planet (trade ships and repair bays really) until thebounty is done and then fly off into the night. I feel that they should be able to capture ships, and either use them as part of their fleet. this would a) make them stronger, and b) make you weaker. I say this because later in the game they are weeeeeeak, with no shields and no regen, and with fleets managing to be micro

34 Replies 25,951 Views

Things that I would like to see with a harder AI. Like has been mentioned, unfair starts out alright, but dies about the same time I actually start hitting them. Part of this is that the the AI starts shifting ships around for no purpose and in strange amounts. Have the Ai actually create fleets, and have it be able to actually coordinate with its allies. All too many times I can defeat unfair in detail because one member of the team has moved all their ships to protect a megnetic sto

52 Replies 119,217 Views

[quote who="Blair Fraser" reply="5" id="2390548"]Send a save game of this behavior to [email protected]. But first make sure you can reproduce it in the latest version just released today (1.04).[/quote] i sure as heck will! to both. im kinda excited about the update.

9 Replies 31,083 Views

I am turning it on and off on the ships that aren't attacking, making sure that IS on. Makes no difference. This is Entrenchment but I have noticed the fleet deal-y and special ability ships. The support cruisers are usually ok, i dont care if they attack so much as they use their abilities, but having 100 enforcers waddling around a gravity well not firing at anything (after the entire fleet has arrived) poses a problem. I usually dont make fleets, just because of this

9 Replies 31,083 Views

OK, so I have been playing entrenchment for a few months now, Lan games or single player only. And after I get to a certain point in research, my ships stop auto attacking anything. usually it is enforcers but it has happened to most of my ships at one time or another. I have put them in a fleet, with several different kinds of flag ships, and i have left them solo. regardless the outcome has been the same, i get towards the end of the game and suddenly the only things that will move to attac

9 Replies 31,083 Views