It's a one-time effect that instantly flips all planets and starbases within your influence when you unlock it. If you select it when there isn't anything to flip, it'll do nothing and waste the trait, so choosing a good time is important. I do recall wondering whether it was a one-off or permanent thing when I first read the description.
doubledeviant
Upgrade costs in general are already very expensive. I'd guess that upgrading contructors in this fashion is not expected gameplay (a design oversight). Perhaps just make it so that contructors cannot be upgraded?
Not sure, but perhaps it's because they've been forced to flee their original home and settle in an unfamiliar solar system?
[quote who="Seilore" reply="1" id="3630526"] Minor factions don't prevent you from a culture victory as they don't have any area of influence, therefore no defense to being culture flipped, so I respectfully disagree. One should never be able to culture flip a minor planet through normal means. [/quote] I didn't realize that they weren't generating any influence. I suppose I'd assumed their influence
I recently finished my first game of GalCiv3. All DLC, normal difficulty, huge galaxy, tech victory, overall strategy of peaceful annexation (conquered only the mega-event Dread Lords world), 442 turns, score 127. I could have finished much earlier but delayed the too-easy tech victory for some time. As I played, I jotted down notes about various aspects of the game that I felt could be improved. 1. Shipyard defenses. Shipyards are easy
So I've been playing GalCiv3 (after much procrastination). On a huge map (two down from the max), the game was slow, choppy, and prone to freezing. I started changing graphic options to try to increase performance. Nothing helped until I disabled LEAN maps. BAM. The game is now quick and responsive. The difference is amazing . I'm thinking LEAN maps should be disabled by default, at least on lower end systems, for the sake of not putting potential players off t
Corporatocracy should be Pragmatic , especially if the corporations keep their 'cogs' well-oiled. Cyberocracy screams Malevolent . Perfect propaganda? Come on, you know those guys are evil. Switch those and you might have something interesting here. Side note: "Cyberocracy" seems like an odd name for the propaganda machine. Maybe "Informatio