I have noticed in a few games that the logistic and hit point increase buildings have no effect. they both say they only effect ships built on the same planet so i purposely built them buildings on my homeworld, and built some tiny ships. building was supposed to give +9 to hp and -1 to logistics per ship but gave nothing :( before: 27 hp 2lp after: 27 hp 2lp the shrinker on the other hand...works brilliantly. drop one of those surrounded by 5 antimatter gens and
tralken
i did find that if i gave all my morale research away to every race it made things more challenging. the AI seems to prioritize military research and expansion to the point of stunting their own growth by having all their planets with 0 morale. I have started to play games without the ancient trait, and took out all races that had it from the game, and it was much more enjoyable. i had about 400 power turn 150 compared to the ancient 1000. next highest was the krynn at 320. MUCH more
[quote who="adamb1011" reply="6" id="3547016"] Yeah, I've experienced the exact same thing. The ancient trait is by far the best of all the options, assuming you have a decent number of relics and crystals. Although, you only generate 1800 RP naturally? At turn 150? That seems really low! Build some more research worlds [e digicons]:)[/e] [/quote] true my research rate (without relics) was probably low, i only had 2 or 3 research dedicated plan
[quote who="tungchiawah" reply="1" id="3546968"] It sounds like the problem is Ascension Crystals giving research points per level. Probably want to nerf that hard to a flat 1 point per crystal or even better make it another % bonus. [/quote] i agree and dont agree. the bonuses themselves are simply to high, but one thing to watch for is that you dont mix the types of buff. (i know i left research relic as keeping % but thats to keep to par with standard relic
OK so iv played 4 or 5 games ranging from 150 turns to 400 turns on the two larger maps and the major issue i found revolves around the Ancient race trait and how it effects relics. as of beta 6.1 ascension crystals give 1 base point per level and 5 for 5th level (max 9 points) and any relic taken gives 10% research per level and 50% on 5th level (max 90%). Initially this might not sound so bad, so ill give you some more numbers: turn 171 i have 58 planets and these relics: 4