Even if generals are tweaked to be as essential for a team as assassins ( which they are not, currently ) They will not be as fun . Call me weird, but adding health and mana and shortening cooldown to my allies is just not as satisfying as fireballing a retreating red-health demigod. And what kind of a general stands beside a portal and just watches a reinforcement wave happily heading for the nearest enemy tower to get slaughtered ?</
_Mercury_
I already entered my list elsewhere, so I'll only comment on what's here. General comment : If an ability or demigod is strong, don't usually water it down. Add counter-measures and bring other demigods up to par. Note to devs : I read somewhere that each demigod costs 100,000$ to make. As it is, Sedna Oak and Erebus are going overboard. Just a waste. Also, I don't see any way around postponing release date. You can't say "buy now, we'll fix it later". There are just t
Does this also interfere with your custom joining / hosting, or only with pantheon ?
Custom game, me and AI's, Zikurat, Conquest. Regulus ( me ) + QoT + Sedna + Oak + Oak vs. Rook + Rook + Rook + Regulus + TB Wasn't easy. As u can see, my "teammates" had total 12 kills and 38 deaths despite being on the winning team. Dead weight indeed. On "Slaughter" I wouldn't stand a chance. or against humans, of course. Next game I m
Actually the fact that it can be turned off without damage to gameplay means it's that much less RTS. More of an action game, really. Beautiful one though :)
How much is not that much ? link to armor table ?
not Angelic Fury, never picked it. I was shooting a TB at the end iirc. Maybe he had an artifact too. How much armor does it take to almost halve the damage ?
First when I bought Ashkandar it looked ok, doing around 370 damage ( level 15 Regulus ). About a minute later I was doing around 210 vs a diff opp, then the game ended.
When I Shift+Tab to open chat, I always get the message irc.stardock.com 366 _Mercury_ #demigod: End of /NAMES list Don't know what it means, just thought I'd mention it. As I posted before, I was never able to play online with humans. Usually blank eternal Player Name screen or CVP fail.
The best solution is obvious - give auras only to genegals, and make it powerful auras ( ie. non-ridiculus ). Specific ideas for auras are also obvious : Increase HP / damage ( increase more damage than HP, since minions under aura should be dangerous but still killable, though not by a single Fire Nova ) Increase archery range Healing Movement and/or attack speed ( remember the dreaded Undead double aura of Death Knight / Dread Lord ? ) Increas
After the latest ( about 2 hours ago ) update ( 24MB ) : Improvement - I can now host a game and play vs AI so not limited to pantheon and therefor to 4 demigods ; but still can't join games, others can't join my games, pantheon games are all AI. In other words, back to 3B.
[quote]... Listing half of the completely useless items as being the only valid ones sort of invalidates your opinion to me. :/[/quote] Okay, say you are at the shop with 5,000 gold, which items of each category would you consider buying ?
Hmm, hard choice. Net code is a must and a precondition to other improvements. Making sure everyone can play online smoothly and fixing the net stats. Now that I think of it, the game never crashed on me in mid-game, which is the worst party breaker. The dialog screens used to stall for minutes for a day or two, but now they don't seem to. Alt-tab crashes are not frequent. If this is the typical case, maybe it is less urgent. Demigod balance looks a more important issu
Here are the priorities and specifics as I see them : 1. Stability. This is not too bad right now, but not ready for release ( but see my comments below ). 2. Diversity. This is related to balance, since if some options are much better than others, only they will be used. As I specified above, on most varieties ( items, citadel upgrades ) only 2-3 will likely be used. Level them. 3. Demigod balance. The distinction Generals/assassins should not be canceled, rather it
OK Trigeminal :) Diversity Here are the only viable options : Citadel upgrades : Experience, Reinforcements, Trebuchet. Consumables : Potions, Teleport scroll. Breastplate : Hauberk of Life, Godplate. Helm : Plenor, Hungarling. Boots : Speed, Unbreakable. Gloves : Brutality, Wyrmskin, Fell-Darkur. Trinkets : Warpstone, Narmoth, Heart of Life. Don't save for
To make the current release date of April 14 the game should be almost gold by now, and it's far from it. Before I talk about drawbacks, let me say it's the most beautiful game I've seen so far, really very beautiful. The action is straightforward and addictive, though there are questions about the long run. The idea of a persistent pantheon scene is good. However, some issues need to be improved before release : Stability : Alt-tab state still crashes o
Well, at least in 3B I was able to host a game, and though no one could join in I could play around with conditions and fill demigods. Now in 3C when I try to host I get "unable to create HostCVP " ( I don't remember the wxact wording, same as a previous poster said ). Now only pantheon games work.
if when red health they retreat to stand with back to you in front of a tower but still inside ranged demigod attack outside of tower range, they are bots.
which ports ? I opened port 6073 ( both on the windows and router firewalls ), since I saw this is the default port when I try to host. I also tried DMZ on the router and offing the windows firewall altogether. Still the same. I have no other problems with internet and I play FA online regularly.
what wahngrok said, except I rarely even get there, usually just stuck in "player name" blank screen. Can't host too - no one can join in. Never played a custom game.
It seems the system doesn't count how many demigods in each team before launching. Always to my advantage, I've played almost 10 such unbalanced games and never been on the minority side.
SupCom is beautiful, but only if you zoom in. The player spends almost all of the game at strategic zoom out, earning the nik "war of the dots". All you see usually is squares, triangles etc. Still, it's the best RTS I know. Amazing work in terms of tactics, viable strategy and depth. It seems GPG was determined Demigod will be very different. And indeed, you can't miss the beauty of the game ( don't run it on weak graphics, it misses the whole point ). However, strategy suffers. The
Beast is clearly OP in relation to other Demigods. At mere level 10, you get close ( even better - between an opponent Demigod and his defenses ), activate frenzy ( each punch=~600 ), Spit ( 900 ), Grasp ( 600 ). Even a full-health Rook goes down in a hurry. Only save is a 2500 pot, and even that is likely to get interrupet by the Grasp, and if not, it just delays the inevitable.
As it stands, apparently Rook is strongest, then Regulus, then Torch Bearer. I assume 3 TB vs 2 Rook is not winnable. Managed to win playing Regulus + Regulus + TB, vs 3 Rook Can't win yet with any weaker team, not even the above team with me plating the TB. Anyone has a different input ? Also, game so far shows it's about power and micro, not much planning. Maybe with human teammates some planning possibilities would rise, such a