First of all I would like to say that this game has surpassed my expectations. THough there are minor bugs and glitches, the beta had no problems running on my mid grade gaming computer. There is one bug that irritated me the most. When you are targetting something, it should drop the target when you move away from it from a certain distance. Or targets should be dropped when shopping. When I was shopping for items , the target indicator (ie. targetting soldier or tower) would not dro
Tai_Waukosen
[quote]Guild Wars (which is a COMMRPG) does not require a monthly and still outputs better graphics and style than WOWwhy do you think they have so many Guild Wars games out.[/quote] Well really graphics is one thing, but gameplay is another. Guild Wars actually requires skill to play. Anet planned to create stand-alone campaigns to keep the players entertained. Yes if all previous players bought the expansions (which were anually released back to back) it would be like paying an annual
Still that is untrue, Rohan though a good free MMO does not charge players in any way, why cant blizzard do that? No I do not have a cell phone anymore. When I did i didnt even pay for it. Blizzard does not have thousands of employees they have to pay either. 10 million players? mutliply that by cost of games and expansions, that is still a lot of money. Servers may cost a lot but they still lag. ITs just greed, sales of the game should be able to pay employees and servers alone if the game is s
First of all, I think that monthly fees for MMOs has really hurt the economy lol. It is also gay that I would have to shell out 15 bucks a month for some grinding. Yes there are free MMOs out there but they suck. Blizzard is the best example for the money takers. They are raking in billions that they give to themselves. They do not need the monthly fee for server(WoW) maintenence, Guild Wars (which is a COMMRPG) does not require a monthly and still outputs better graphics and style than WOW.&nbs
[quote]Tai_Waukosen Your thinking of a war craft 3 map kind of beta, Not a we want to make sure the game RUNS and crashes now are a good thing (as the can fix them early) kind of beta, which is what this is going to be.We're not going to be (seriously) tweaking thinks like hot keys, ui, and hero balance until probably a month or two before release.[/quote] Well of course there are going to be crashes I acknowledge that. Yes catching these errors early are a good thing. But as games are
My biggest concern for the beta is that it will be unstable and crash when certain triggers and events happen(I hope that is not true). Problems like that are large scale. Exploits in games that make a character nigh invincible can also be a problem. Your general or assassin could be far superior than others. As in DotA i fear that there could be overpowered heroes in the game. The UI and Hotkeys should flow like a constant river like in DotA where hotkeys for skills are located on the left hand
I would hope that Demigod isnt a dota clone, DotA had overpowered heroes and some items were greatly outbalanced. I like the fact that you can command the creeps on demigod and you have a persistent level. I just want beta! I have had experience with beta before and I can find even the smallest of errors. It is fun doing this for companies and helping them out , I wished I would get paid for it.