void2258

void2258

Joined Member # 3109917
1 Posts 0 Replies 734 Reputation

As of the 4/25 patch, the description boxes for buildings now stack as 2x3 instead of 3x2 (columns x rows) as they did before. This causes them to overlap the bottom of the UI for the optimization center, offworld market, and the hacker array, making it hard to click on the anything related to electronics.

4 Replies 22,585 Views

I played the tutorial and there is just too much stuff that I don't understand for me to play the actual game. The tutorial barely explained anything at all. Everything is a massive pile of symbols the meaning of which is completely unexplained. The tooltips don't help because they just list off a bunch of terminology that is still completely uneplained. The build menu is insanely large, with almost no ability to sort or cut down the list, and is filled with things wh

14 Replies 175,920 Views

There are a number of issues with the UI that can make it harder to tell what is going on and what to do about it. Debt, its sources, consequences, and how to deal with it are very poorly communicated to the player. How much EXACTLY is this depressing stock price? How much will paying it down increase? Where EXACTLY is the debt coming from? Very often you can look at the left board and not see anything in the red, yet somehow your debt is still going up.</l

1 Replies 8,137 Views

There are a number of systems in the game that are underutilized or have many missed opportunities for improving or deepening the game. The patent system is very shallow. While it is nice having upgrades to yourself, it would be better if you could profit from them. Instead of just being an acquisition system that eventually runs out of steam and gets sold, why not add options to contract out services? Further depth would also be good. The point is that it should remain relevan

2 Replies 9,870 Views

The relative value of the advanced buildings is uneven. There needs to be some re-balancing/systemic reworks to bring these more in line. The Offworld Market is insanely valuable, and in many cases determines who wins and who loses. In general, a player with 2 will beat a player with 1, who will in turn beat a player with none. This includes the influence of sabotage and other black market attacks, which in general end up costing the attacker more in the long run (both in raw c

1 Replies 6,235 Views