-RAISTLIN-

-RAISTLIN-

Joined Member # 3053208
0 Posts 341 Replies 138 Reputation

[quote who="Pfizzyhead" reply="4" id="2678923"]I'm so tired of people saying that DG doesn't have servers. Do you think that your game data magically posts to registers? Do you think the lobbies are stored on each persons computer and that magically we can all connect to everyone's computer while we get a game going? There are no game servers that run the game and that people connect to, that is correct, but there are servers, and they are queried throughout the game. Please correc

21 Replies 11,021 Views

[quote who="GM-Zen_God" reply="1" id="2678418"]They need to fix their servers, and make them work as good as in LoL. No one wants to play a game that consistently lags and people get disconnected. It just doesn't sell.[/quote] DG doesn't have servers.

21 Replies 11,021 Views

[quote who="Polynomial" reply="59" id="2678454"]You people are being so dumb when it comes to EA. What proof do any of you have of anything that EA is hurting Bioware? [/quote] Completely agree. Talk about leaps of logic.

275 Replies 493,188 Views

The only thing that bothers me about bioware as a whole is they havent changed the formula at all, and I’d like to see something fresh from them. I’m not sure its fair to criticise their fantasy stories as derivative, since virtually all fantasy is. But I can certainly see your point. I still really enjoyed dragon age, because I thought the gameplay was fun. Story was meh. The opposite for ME2, where I thought the characters were fantastic and the story was fun (if not inspired) b

275 Replies 493,188 Views

No, I don't have a problem with my internet connection. Good luck connecting to 5 players in the US/Europeb with less than 350.

9 Replies 3,266 Views

[quote who="Sareln" reply="41" id="2654189"]Religion can be a fun, viable concept as long as no-one is prone to sue at the drop of a hat. Alas, people are prone to sue at the drop of a hat. If you want to see what religious variance can do for a game, go take a look at the FfH mod for CIV IV. There, religion has a tremendous effect upon your playstyle, more powerful than leader traits... Given the constraints that a AAA publisher has to work around with regards to

336 Replies 740,154 Views

no AI makes up for a human opponent in supcom/FA unfortunately. game is too subtle. was the reason supcom was the first game i played exclusively online. its much more rewarding playing an opponent who knows how to micro or make sacrifices.

121 Replies 350,662 Views

[quote who="SpardaSon21" reply="98" id="2645780"]So you're just going to let Valve give it to you up your rectum then? [/quote] It’s a matter of degree and perspective. I have had a bunch of annoying issues with steam, but admittedly most of those issues were due to my unfamiliarity with it. I would prefer my games to work out of the box without internet connection, but wishing for it to be 1990 again won’t make it so. Steam, impulse, D2D, gamers gate etc are all grea

103 Replies 311,738 Views

[quote who="ZehDon" reply="94" id="2644761"] Sorry, but what?[/quote] PC gaming will end up depending on places like steam. As steam will be the biggest and most successful, it’s the most important.

103 Replies 311,738 Views

[quote who="kyogre12" reply="107" id="2642933"] Had you been paying attention to what I've been saying, I think the "AI/pathing improvements issues" excuse is BS, and in the very unlikely case that they really did have technical issues, they shouldn't have release an unfinished game.[/quote] i've known GPG to get things wrong from time to time but ive never felt their posts on the forums were dishonest. i agree that some aspects of the game needed more love before release, i just

121 Replies 350,662 Views

[quote who="kyogre12" reply="105" id="2642873"] Since when does the fact that it is a different engine matter? Almost every year a new game comes out with a new engine, and they all have saves in skirmish. And it wasn't even a new engine for GPG. It was the same as Demigod, and guess what? Demigod had saves in skirmish at release. [/quote] Had you been paying attention to the issue you’re criticising you would know that the AI/pathing improvements in supcom 2 made the

121 Replies 350,662 Views

Supcom 2 had completely different tech beneath the hood compared to supcom/FA, at least in part. Perhaps they should have waited another 2-3 months to fix the save in skirmish issue before release. but it doesn’t make your original comparison to sins remotely relevant or fair. Only muppets play skirmish anyway.

121 Replies 350,662 Views