[quote who="DivineWrath" reply="3" id="3533509"] The game mechanics for synthetic species has changed through the betas. There used to be an assembly project where the effects of the growth depended on how much manufacturing you put into it. Back then, there were bonuses that increased the pop growth of that project. However, there were some factors that prevented it from working well in game; even the AI had trouble with it. So instead, the project was replaced by a half proj
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I'll add some comments on the current state of the game. I've only been playing the Beta since late in Beta4, but I've noticed some things, mostly feedback and quality of life related, that could use being addressed. Planets and Planet Improvements: There is no information displayed whether a given improvement is a repeatable improvement, buildable only once per planet, buildable once per faction, or uni
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