The one or two times this has happened to me the ship had not been destroyed or traded, and I didn't notice any odd values. I had clicked on the ship list icon on the bottom, then selected a ship on the right. If I remember correctly, it may have been the Survey Ship that I had been clicking on.
MaloLupo
Good, maybe I'll be able to finaly finish a game! :)
When playing, and immediately after hitting the turn button, my game died. This happens with every game I play, at some point in the game. Once it happens, that save game is history, the game will crash at the same point every time. I have SmartExecption installed, but it did not react to this crash in any way. The taskbar icon that I used to see when it is running does not display, but SmartEX.EXE is shown in the Task Manager. The links below point to the Saved game, and tw
Perhaps having the number of colonists in the 'USS Discovery' tied into the Advantage Factor? At Cakewalk you would get 200, the AI would get 10. At Suicidial you would get 10, and the AI would get 200.
1) Not necessarily animated, but more different ones. 2) The ability to see at a glance the condition of the ship would be nice, even if it's just a bar above/below the ship, similar to they way that Warcraft or C&C does. 3 & 4) They'll be in the next beta, right? :)
How can I tell, in game, what version I'm running?
I'm getting the same thing, but at random.
Once, between crashes, my turn button disappeared and enter didn't work either. I had to use task manager to kill it and get control back.
Since downloading and installing 1A I have had a series of crashes with the game. The first time I figured it was because of restoring a saved game, so I created a new one. Each new game has crashed at some point. Each crash occured when clicking on an item on the right side of the screen, either a ship in the list, or a planet, wether on the solar system list, or the all planets list. I'm running WinXP, 1280x1024, Radeon 8500, Dual Athlon MP 1800, 512mb.
Here's the one that works: [GameOptions] MusicVolume=90 AutoTurn=0 AutoBuild=1 DisableSfx=0 DisableMusic=0 GNN=1 ViewAttacks=3452816845 WatchEnemyShips=1 WatchAutoPilot=1 [Setup] PlayerName=Cobalt PlayerEmpire=Blue Meanies PoliticalParty=1 TechPointsLeft=0 Bonus0=4 Bonus1=0 Bonus2=0 Bonus3=2 Bonus4=1 Bonus5=0 Bonus6=3 Bonus7=0 Bonus8=0 Bonus9=0 HabitablePlanets=2 AdvantageFactor=10<br
Ok, I have figured this one out. :D When starting a new game, on the Race Setup screen, you can click on a race's image to remove them from the game. If you remove even one of the races you will not be able to get back into the game. By replacing the Data\Prefs.INI with the original one, or by changing the EnableEnemyX lines to =1 instead of =0. Do I get a cookie? :)
Little more information for TPTB: I just uninstalled and reinstalled. After installing I closed the Drengin.Net manager. I copied my GalCiv directory as a backup. After re-opening I ran GalCiv. I went in and back out, saved the Debug.ERR file for reference. I then went back in, loaded a saved game, and then exited with no problems. I went back in, created a new game, and then exited with no problem. When I tried to go back in my screen went black and sto
I also am having this happen. The first time it occurred I resolved it by uninstalling and reinstalling. Having to re-download the entire game to reinstall was less than pleasant. Anyone have any other suggestions?
Found another one. When you are attacking a planet and you have the 'hit space' prompt, if you hold the space bar down you continue to 'attack' even though all of your attackers are dead. Eventually the defenders will be worn down and you will have a planet with a large population. I attacked a planet with a population of about 1.5 billion using about 80 million troops and won. When I looked at the planet again, there were 13+ billion people on it.
When I select the ship list, and then click a ship on the right, about 20% of the time the game shuts down and dumps me back into windows.