DSep

DSep

Joined Member # 2872216
4 Posts 19 Replies 1,324 Reputation

It's been a long time between postings, so here's the latest batch of ships. These ships were made by Edladner for The Reich. They're pretty awesome if you ask me! Enjoy the Shots! <embed type="application/x-shockwave-flash" width="500" height="375" src="http://w683.photobucket.com/pbwidget.swf?pbwurl=http://w683.photobucket.com/albums/vv194/DSep/d38a1a66.pbw" type="appl

2 Replies 15,098 Views

if you want each weapon to be a separate file, you must make an xml file with this code: [code="xml"] DisplayName,Description,Model,Thumbnail,Animation,FlavorText0,FlavorText1,FlavorText2,FlavorText3,FlavorText4,FlavorText5 <Trans

10 Replies 40,325 Views

to edit ship modules (including weapons, engines etc.), you must edit the GC2types.xml if you want to increase the amount made from trade routes, make techs that increase "TradeRoutesAbility" -Dave

10 Replies 40,325 Views

look in your default DL mods folder and their should be a folder named "default." copy that folder to whichever mod directory you are using (DL/mods, DA/mods, TA/mods) and rename it to whatever you want your mod to be called. then within that folder there is a file called "ModDescription.xml". Open it in notepad and change these 2 values: [code="xml"] [DESCRIPTION OF

2 Replies 2,947 Views

Keep up to date on gameplay changes and status updates for TBL, by reading the blog at tbl.impulsedriven.net The beta's release date will be revealed as soon as it is almost certain. EDIT: i'm not sure why posting links doesn't work, but go to tbl.impulsedriven.net anyway ;) -Dave

0 Replies 2,462 Views

It looks like the old not text in the mod selection box bug. Just click around inside the mod selection box and the descriptions for the mod you've selected should appear on the right side.

39 Replies 200,935 Views

well, a tech with a -100 EconomicsAbility that all races start with, would definitely slow down everyone's economy. [quote]means that is impossible to get a really slow, epic game...[/quote] This isn't true at all. you could make everything more expensive so that 3000bc acts more like 300bc or you could change the layout of the tech tree, so that more advanced techs are much more expensive. thus, slowing down the pace of the game. -Dave

14 Replies 11,918 Views

If that's what you want, my advice is to wait for The Bringers of Light. The plan to is to do exactly as you have stated with weapons. The demo will hopefully be out by sometime this summer. Oh, btw, you can learn more about the mod at tbl.impulsedriven.net or at I-mod-productions.com -Dave

5 Replies 5,368 Views