Daishzen

Daishzen

Joined Member # 2845873
7 Posts 50 Replies 629 Reputation

[quote]2. Also, I'm reinstalling now because I just started a game where it was auto-placing my structures. For example, I could build a defense platform and as soon as i clicked build, it began constructing in a location apparently chosen at random. It was the kind of thing that made me thing I had accidentally turned on scroll lock or something. But I restared my computer and had the same problem.[/quote] you don't need to restart. all you did is hit "K" on accident which turned auto

9 Replies 14,918 Views

Psugar, I get the crash during large combat actions over planets that are not mine when I zoom in to watch or issue specific commands and I have yet to reproduce it when I have the empire window in default mode.

50 Replies 67,543 Views

I can see your points Ron, and I have started using the shift click since it was pointed out earlier in the post, but I would like to see the text entry because it gives the option to anyone who wants it and you could implement it so that it also works just like the present system.

23 Replies 5,159 Views

Simple, Sovas essentially have more firepower than a kol and their more versatile. The Dunov doubles the life of any ship near it, and reduces the combat effectiveness of enemy ships near it. Meaning that instead of simply fighting an enemy with fully capable ships, I fight an enemy who has ships without abilities and without shields meaning that they are at best half as effective as my ships are, and with the akkan thrown in, its more like 2.5 times as effective as the enemy. The Dunov isn't

14 Replies 3,422 Views

I like using a mixed force of capital ships; Sova, Akkan, and Dunov are essential; Kol less so and Marza only if I've got cash to blow (Which happens SO often) Anyways, back that mix of caps up with some fire squads of cobalts and missile frigs and it has yet to be beaten by the comp. I haven't used any of the cruisers since the update simply because I've been crashing before I teched up that much, but

14 Replies 3,422 Views

Just a note on the empire window crash, it seems to only happen when I am engaged in combat at an enemy world and something massively changes the number of ships present in the system (i.e. AI fleeing, AI getting routed). I only mention those two because it only seems to happen when there is a change in enemy ship presence.

50 Replies 67,543 Views

Ok, I think I may have localized the bug. It seems to have something to do with the "don't show enemy planets" option for the empire window. Anytime I have this option selected the game crashes, if I don't have it selected the game doesn't crash and runs extremely well. I don't have a clue how this one tiny option could cause a crash but that's what my testing has shown. Anyone else tried changing their empire window configurations to see if it affects the crash? If not, could someone else

50 Replies 67,543 Views

I don't think you're going to have time for anything more precise Ron, have you timed yourself while trying to buy/sell the amount you want. I'm pretty sure that I could type in say 1000 quicker than I could pound the button 10 times. Yes the current system is streamlined in the sense that it is simple to use, but I don't think it is quicker to use than other options. And if the devs want to keep the button mash method, they can do what Jperzio sugges

23 Replies 5,159 Views

Guess I'll test out the getting the Sol and then an Akkan next game (I'm playing in a large galaxy so it might take awhile). Thrawn, the size of the galaxy shouldn't change how quickly you can get the second cap ship, it depends on the planets that you start out near, and how willing you are to sacrifice an early game force of light frigates.

10 Replies 17,120 Views

I think more population generates more taxes... not sure where I got that, but I'm reasonably sure about it. Yep, the planet upgrade does do this, although it takes a while to take effect since your citizens on that planet have to produce the extra citizens. The tooltip for the planet upgrade doesn't say this, but it does say that it increases the population of the planet, and since taxes are based on the tax rate multiplied by your empires population,

8 Replies 21,981 Views

Unfortunatly, thats part of the streamlining required for real time, as opposed to turn based. Yeah I understand that you need to streamline for RTS, but could we at least have the option to go the slower more precise method if we want/need to. After all we are talking about a game that is going to be epic in proportions no matter how small your galaxy is so I would think that there is going to be down time in any game single or multi or campaign. <

23 Replies 5,159 Views

ah thanks for clearing that up ron. but it still isn't what I meant, I want to be able to buy/sell place bounty in a specific amount, say 150 or just 50. Somtimes i don't need 100 crystal or 200 creds i just need 75 crystal or 125 creds.

23 Replies 5,159 Views

thrawn look at how small the firing ranges are as compared to the normal grav well size, the large grav well size is almost as big as the usable grav well area of the sun.

68 Replies 10,132 Views

Hold down shift should help you out. Blair, This doesn't do quite what I meant, this just maxes out the bounty/sell/buy that you do. I was talking more about being able to only buy say 50 units of metal instead of 100 or the maximum that I can buy with the credits I have.

23 Replies 5,159 Views

So I just tested my theory that the empire window is somehow causing these crashes. I went back to limiting my empire window and lo and behold I had my quickest crash ever. The crash did happen while I was zooming so I think that that is part of the problem but I think that it is something in the code for the empire window that isn't compatible with the zooming code.

50 Replies 67,543 Views

Ron, i'm fine with the voices being the same for some things, but I was talking more about the text that pops up at the bottom of the screen. although the Scouting Party under attack" one is definitely linked to the wrong ship since it is a voice notification but it happens with trade ships instead of scouts.

5 Replies 2,547 Views