I can not figure out how to spawn a titan using the suggested method above. Any hints :>)
jhkreiter
On each ship there are buttons for the ability like deploy mines.
Yes I know how to add the ability but how does the button get placed on the ship itself?
How do you add the ability to a ship so it fits into the ships buttons?
1. Is there a way to make a mode so the titan factory can make more than one titan? 2. Is there a way to allow all of the ability levels for the capital and titan ships like is possible for the star base?
In beta 3 I modded the planet to accept more than on star base. I then would jump another star base to the planet and all was good. Now it seems if a star base is there you can not jump another one to the planet or sun. You can still build up to the number on the planet or sun but can not jump to it. What changed?
Thanks I will. Is this the way to fix it?
In Diplomacy when I would make a planet capable of having 2 or more star bases it would work fine. However when I do it in Rebellion the abilities for the all but the first base is disabled. Am I missing something? Or is it broken?
thanks I forgot a directory.
I tried to mod the game and put the entity manifest file in but it did not contain all of the files. Also I got a checksum of 0 which means the mod was not going to work. Am I doing something wrong and where is a manifest file with all of the entity files in it?
Thanks
Is there a way to get the module constructor to phase jump?
Thanks.
I downloaded the game and tried to play but it will only let me play TEC race. How do I change it? I clicked on the race button and it does not change.
Thanks
Ok how do I do that?
How do I change my email address in my profile?
So where is this folder?
Is there a document somewhere that describes what each ability does? Like last stand ability?
Is there a way to mod the pirates so they will attack a planet even if it is not owned? In creating a mission I would like to attack a planet that is not yet owned but has a lot of enemy ships.
I just updated Sins and Entrenchment and it used to work but the new convert data program will not run now. Is there something special I need to do?
I tried to convert bin to txt and got an errro saying the program could not be run. I have XP64 but have run the program before.
Ok I have put the manifest file into the mod directory and still my mods do not work. Could someone please tell me how to make my mods work without putting the mods into the gameinfo folder in the game?
The ones listed there are not read in the mod folder. Do I have to move the manifest file somewhere?
so if I add the files I have in the mod folder into the entity.manifest file the mod will work? In other words the files in the manifest and the folder have to match?