Arcean surrender and their planets dissapear. Is this a bug. or something they added on a patch
general Patton
the tech that gives no maintain and repair health is too powerful . The ships almost never die and screws up the battle system. Tourism is way too powerful. Too much money. crash system
why is sensors so damn heavy now? I can only use it on my fast cargo hold scout. cargo hold ship = blackbird. also why did they cut some mini tech out. I like making high powerful high dollar ships big ships.
is messed up it reports negative numbers culture system is a pain now. Like you take a planet and then it culture flips back. Can't just go in conquer and take anymore
will it fix the almost nothing pop growth and major negative money problem
to me retribution is all about tire spin. I hate tire spin. to hell with tire spin. pop growth is down to almost nothing. can I uninstall a dlc.
can't build cities much no promethion. take enemy planet over then few turns later culturally flips back
Retrribution dlc retribution campaign on second misson no entertainment network. Is this a bug or is stardock being mean and want our population mad as hell. I don't like being broke all the time We need happy and money. To hell with with macho mainliness and every goddamn Mopar. Walter Chrysler and Dodge Brothers can go to hell. I am Turbo all the way fuck Dodge. To hell with FCA
I tried making a commonwealth and it would not let me out. To hell with the commonwealth
all the other nation hate me. I can't trade for stuff anymore but whatever I am doing a conquer win.
can't everybody hate me. I am on owner artisocracy
Why can't we get Durantium from a Durantium Cloud planet? Instead we get better guns only
I am hovering right at the 1mil cash mark so I cut net income 100K. Only ships I can upgrade is 365 overlord ships so they don't die real fast
Also the guy at the store pushed the laptop on me and it was not all that great. I hate pushy people and bullies. It was a Mexican and he pushed a 8GB laptop on me
I have a merc command fleet and the bonus logistics don't work anymore. It says 86 normal 107 with 25% boost. It won't use boost
ok destroy port of call time
yeah well now tourism makes money like crazy but no Durantium cause factories take it all.
playing the largest galaxy . tourism causes too much money. Like 250K a turn. Make so we have more durantium to build more to cause more costs and nerf tourism. also higher weapons and armor = higher costs. 250K a turn is nuts I have some lag with 16GB Ram. Save time slow Also I have the tourism boost event on
Is there a max limit to them?
turns are extremely long other civilizations are weak and I have very few casualties the other civilizations are not a challenge The other civilizations have many 0 city planets and many planets not defended by legions also I am on a tough genius setting or but it don't feel that way
Need an expensive construction cost mission that mostly cost construction cost. Maybe one that goes out and finds resources spend construction cost get resources cut down on ship production.
This would be for large map when it get complicated and we have all kinds of starbases and planets. It needs a where is button just type in the name and go there instead of hunting around for it where is such and such star system?
conquer also when the civ surrenders
Fallout 4 RPG FPS especially the computer version open modding.
I don't think I'll ever be able to add assualt fighters to starbases. Being it uses silicate and it competes with thulium and antimatter.