Ryat

Ryat

Joined Last seen Member # 2523302
10 Posts 22,639 Replies 35,328 Reputation

I perfer Kol over Marza especially after I started to use the shield ability over the gauss cannon. This allowed for a much greater survivalbility against everything by a large amount. Put this with a Dunvo and you had a duo of epic scale. Add in the Marza as third and you have the TEC Holy Trinity.

9 Replies 10,220 Views

Hi Nacey I could not get my mod to work but that was due to my on incompetence. So I will post my idea to you and see if you can make it work. My Idea as follows. Some caps such as the cap carriers only have two weapon slots used. Use the remaining slot as an anti-sc weapon emplacement as per race. The colony caps can also be modified because they have redundence put in their weapon profiles Example: Akkan has two sets of laser-banks these could be put together as one an

8,423 Replies 15,690,076 Views

Final Judgement simple drops a meteor on enemy planet if you have a starbase in orbit over it. Last time I tested it it was not worth much (about 1500 damage to planet but with recharge time the planet would rebuild 1200 hitpts) and did not look very cool. Have not tested with offical release. Been waaaaaaaay to busy.

9 Replies 3,269 Views

[quote who="Teh_Defcon" reply="5" id="2077057"]NACEY! I found a few things. Your research scaling skipped a few reasearches. Phasic transmissions: Theres only 2 researches for that with the same values as vanilla. Insurgency: 2 researches, same value as vanilla. Enhanced phase tunneling: 2 researches, same values as vanilla. Skilled Hangar anima: 2 researches, same values as vanilla. Pervasiv

8,423 Replies 15,690,076 Views

Personally I used a galaxy forge modified map (ancient gifts). had it jacked up to 100% got multiplies of every artifact by the time I was done but I did it.

8 Replies 3,797 Views

[quote who="S_Holmes" reply="22" id="2071216"]Just to make a quick correction to some bad math in the OP. The Sova costs 3000 credits. The TEC carriers cost 835. So you can have about 3.5 for the price of a Sova, not six. [/quote] That equals 7 sc from carriers(assuming u can build a half cc[e digicons];P[/e] ) to the six that Sova can carry.

57 Replies 177,158 Views

I like how cloud04 argues. No snide comments, red or bold letters, or repeating of the same thing. credit you could learn from this guy. That said cloud04 does infuse some good points like the fact that even carriers, especially fleet or cap carriers, carried a vast assortment of AA weapons from basic 50-cal to 40mm and modern day missile systems. These were basic last ditch efforts when all else failed of course, a basic oh-sh** plan Z. Battleships were also turned from might

178 Replies 832,227 Views

Personally TEC. They may not have as much in shields and weaponary but they are tougher and bounce back quicker at higher levels. Much like me in a fight.[e digicons]:ninja:[/e]

20 Replies 17,750 Views

Will add to this "pointless thread" definitely an awesome show. Me and wifey are addicted. Are buy it on DVD. We dont do that much. We barely watch TV.

22 Replies 84,440 Views

So if maps are stored in appropirate file they will work? (I HATE!![e digicons]X([/e] Microsoft telling me where to put my files) Or do I have to create a new map and is Galaxy Forge update. I have a very good test map that I like to use to test new features.

13 Replies 12,346 Views

[quote who="CreditSuisse" reply="24" id="2066728"] Quoting spiralblitz, You keep saying "I like this idea.." "It works in theory" so essentially what you're arguing for is: "Oh, its a good idea but it'll take a lot of work... so fuck it guys" That is called lazy. If every good idea got shot down in science because "Oh, its too much work" then we would still be in the Stone Age. Good job. I would give negative Karma to Spiral Blitz if I could. <br /

110 Replies 378,558 Views