The AI in all my games seems to be greatly favoring missile weapons. I tend to prefer missles too. They pack more punch faster than the other weapons. They seem to have a better damage to space ration than the other weapons, especially in the early techs. So all things being equal, I like missles as a first choice. I'm not surprised the co
StarWeb
The concepts on both of these are good, but you are correct that they don't work. They both are available too late to do any good. My suggestions: -Have new anomolies pop up throughout the game -Have Orbital Terraformers add new tiles that would not have been available above and beyond the currenty unuseable tiles.
anyone know if this works? I don't think this will work against the Dreadlords in the campaign. I don't think you can talk to the Dreadlords, so you can't give them anything. You would have to leave a border world undefended and hope they take it from you. Of course, while you are stealing tech from the Dreadlords by trading this border wor
Indeed Walldorf2000 post made me realize how badly this game need a quick button for "move all autopilot moves". Make it happen please I would love this as well!
38 - and wishing I had more time for Galactic Civilizations 2!