CyphusBlue

CyphusBlue

Joined Member # 2396747
17 Posts 20 Replies 8,700 Reputation

@Stardock Here's a list of some features I'd really like to have when you release your modding patch. 1. Mods should be self contained. You should be able to put faction logos, faction pictures, new ship designs, new sounds, etc. into your mod subfolder. 2. I'd really like to be able to mod individual items in the xml rather than have to add the entire file to my mod. This way I can modify Biospheres without my mod conflicting with every other mod that want

19 Replies 39,298 Views

@Stardock Currently Tech Tree favor text sometimes mention their specific factions. Ordinarily this is great but as soon as you create a custom faction it gets weird. My XYZ race using shouldn't keep mentioning how awesome the Yor are. It would be nice if the specific mentions of the faction was a variable for the current faction. Related to this is that some factions have specific buildings that mention the race name (specifically, the Yor have 'Research Yor' and

19 Replies 39,298 Views

1. Mods should be self contained. You should be able to put faction logos, faction pictures, new ship designs, new sounds, etc. into your mod subfolder. 2. I'd really like to be able to mod individual items in the xml rather than have to add the entire file to my mod. This way I can modify Biospheres without my mod conflicting with every other mod that wants to modify a single project in ImprovementDefs.xml. 3. It would be great if ship modules could be limited to a certai

2 Replies 2,882 Views

When playing a race with highlight colors that are close to the ideology colors it is very difficult to determine which trait is selected. How to reproduce: 1. Start a new game as Iconians 2. Colonize a planet and choose the Benevolent response to the colonization event 3. Open the Ideology menu and select the Benevolent tab. Attempt to determine which trait you are selecting.

0 Replies 2,719 Views

The scrollbar does not stop at it's lower boundary when all projects are available. I have only tested using the Yor Tech Tree. How to reproduce: 1) Start a new game 2) Either research all techs or use the 'unlock' command to research all techs 3) Found a new colony 4) Scroll down the list of projects. Where the projects (and the scrollbar) end is past the lower down arrow. I would include a screenshot but the forum does not display

0 Replies 2,482 Views

1. Selecting the Synthetic trait does not seem to disable farming techs if you do not also select the Yor Tech Tree. The tooltip for the trait advises that both farming and population are disabled. 2. It is difficult to tell what the population cap is. The does not appear to be a reasonable upper limit to population with the Assembly project. This may be by design but there are not tooltips or techs that explain this. 3. When creating a custom Synthetic race with the Yor

0 Replies 2,779 Views

Terran Model 32 <img src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAT0AAAB8CAIAAACUivC3AAAgAElEQVR4nOydd1xUV/bAzyvTe69vem/MDL2JNBEUEFFUelFQpCiCvcbeNWrsveskm6zpienZ9N7LppnEOLubbMmW5Jddfn8M4AAD0lSyy/mcTz6T8b17zzn3fOfed+99F4B2KWjeZPDEKgw2qcYkJnQ8qZLNF9PZXAqNgZHICILAbRUE6U0DV3QxEkHQ22U2EiQoel0xDO2iwf8auBpFO5ndLy+QgAbCAjBI5zsHuXfpXONA22Lw9oeKPIqiXcOOYWi7tEe+w5POZaEoFvwFimIkMoXKYDG5Ao5QypcRUo1JprMojQ6jN76geSOK9t/ovgkJB68FSHjnb4O5FSm1fKmSLZAMI26DWzRYA63bLVHa7urh+5stwbneiV

2 Replies 4,907 Views

Here is the part on the ship designer selection: <img src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAU8AAAB+CAIAAAAr/gQZAAAgAElEQVR4nOydd3gc1bn/z/SZLTO7O2Vne++9aleyqnsv2JI7rmBscJMN7g13G2zjBtjGljF2bIvcXGoKhJCKEyDlhkASAgESSPTce/Pce7mU5Bf298es5FVbS7ZkrMt+n++jZ3Y0e+Y9r+ajOXNm5hwAAAAAQBDUugCDmyUIkgxBEATDV40gcAcX/rZVoDXkq8IIsn35EIrhpEwhZzQ0q9WIRp3dq7N5DM6AM1Zev2oP3G91xVAQ9wIM7a/yYRhwKtCv8Y8sByPL+6sKNyH+AZp/DAVjq8DYyn4MvkR7H2vgHm2SSrQXV4n269hpifbrVIn24hq4+b+lae+Sup7vtE2tMMMw3BF1BIFbVUg7

1 Replies 4,570 Views

All planet portrait in the selection area (the bottom left ui grouping) disappear after I load a saved game. Between re-loads any new colonize planets have a portrait but they disappear once I save and load the game. The issue started with the 5.3 opt-in and continues in the full 5.3 release. I have a Radeon HD 6900 driver version 14.501.1003.0. <img src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAmMAAACdCAIAAAB3rehqAAAgAElEQVR4nOy9eZQc1Z3nK+w2drf7AarMjIh7b8S9se+R+76vtUlVKpX

6 Replies 7,207 Views