MikePhoenix

MikePhoenix

Joined Member # 2382925
21 Posts 28 Replies 347 Reputation

I cant seem to load a saved game with the new patch... every time i do it loads it starts the match and immediatly freezes...it does this every time

2 Replies 12,252 Views

Hey guys its been a while since i was on IRC last or posted... past few weeks have been hectic with the start of my theoratically last year of collage....with that said my vote is on it getting pushed back a week

69 Replies 77,805 Views

Any word on when a patch might come? (Yes, yes...I know, you'll get it when its done) I'd be happy with something generic like within a few weeks

30 Replies 53,977 Views

What id like to see is the research button to show a picture of what im researching so i dont have to search for what im researching....generally i have a bunch of stuff researching at any given timeand have a hard time figuring out what is being researched at any given time...i have to go into the research tree and scan (sometimes a few times) it which imho takes way to long just to find 1 thing being researched

9 Replies 2,105 Views

i like that idea..better than mine...i kept thinking that you would still have the same prob with some research items, but that works nice

8 Replies 23,040 Views

This might seems like a nitpick but the progress bar color is yellow....when building a ship the icon is yellow....a lot of the research is yellow...seeing the yellow progress bar on top of the yellow ship icons is kinda tough, for me at least. What about the rest of you? A simple solution to this is simply changing the progress bar color to red or blue..or something not yellow.

8 Replies 23,040 Views

back to the original topic i do think that the fighter models should be a little bigger as it is right now u never see them....its even hard to get zoomed in enough just to see them as nothing more than dots

13 Replies 8,546 Views

On a smaller map, having the ability to steal a % of a highly-developed worlds income could have a huge impact. Also, let me point out that blocking civilian trade ships is also a nice ability -- it lets you interfere with the trade / refining ships that are such a huge part of end-game economy. im not saying it doesnt have its uses but when compared to the other 2 abilities its just not worth the point

8 Replies 22,918 Views

The sova is easily my favorite cap ship it looks cool, it hurts things BUT...i cant find any real justification for the embargo ability... When leveling up id much rather spend the points on normal combat abilities and to steal income from a single planet isn't overly useful imho...and by the time i'm assaulting a planet i already have a good size fleet built and don't care about a few hundred extra credits...what do u guys think about this ability? or am i totally off base in thinking this

8 Replies 22,918 Views

i would like it if you could build additional ones. or at least make them a bit faster, cuz you only get 1 then 2 after a upgrade. Its just worrying when you have to quickly build an entire defence around a planet when the enemy fleet is 2 jumps away. but thats probably my poor planning &

13 Replies 8,431 Views

im not saying they should always auto-dock just have it as a 3rd option..like u click it once to dock twice to launch and a third time for auto-dock

12 Replies 23,295 Views

id love to see the Kol as something a little bigger with something similar looking and sounding to the gauss cannons mounted on the spine...make it look like a true battleship

124 Replies 24,397 Views

i know, but what id like to see is the fighters only come out when there is an enemy nearby. That way when in trying to organize my fleets and shuffle things around in-system it reduces the clutter involved...This is also especially true with the hangars when u have fighters just sitting outside of it for eternity, it just doesnt seem quite right, and would also add to the epic feel of it to see all of your fighters launching to deal with a threat rather than see then already sitting out just wa

12 Replies 23,295 Views

Why do you need cheats? The AI right now is easy to beat. Even on hard settings. Im sure that will change. Unless you need them for modding purposes i see no point in cheats. Just ruins the game experience IMO. We are talking for pure testing reasons... I agree for general enjoyment purposes cheats are bad, but a reveal amp at least would speed up a lot of testing issues

16 Replies 6,953 Views

I was looking at a little piece of paper that i have taped to my desk that i labeled my To-Do list....then i had a horrifying thought...what would the dev's To-Do list paper look like!!

13 Replies 30,345 Views

at least be able to reveal the map so u can see what the AI is doing and reacting to your actions

16 Replies 6,953 Views

I just want them to dock so that they are out of the way and i dont select the when i bandbox my fleet and try moving the fleet around....it just adds to confusion, especially when when u have 20 or 30 some odd squadrens

12 Replies 23,295 Views

Id love to see an auto-dock feature for the carriers so the whole area doesnt get cluttered with fighters, and it adds a little more plausibility to carriers...not to mention how its kinda not right how i see them kinda teleport out with the carriers when they jump out during a fight...they should start the docking a lot earlier

12 Replies 23,295 Views

A lot of us are pretty hardcore gamers and as such we need either nerd girlfriends/boyfriends or very understanding ones (mines nerdy AND patient) so i thought why not post some pics of yer significant other devs u post too...i KNOW u have to have some pretty understanding women for all the hours u guys work P.S. mine is getting into the game and hitting the for

7 Replies 17,282 Views

Has anyone seen the AI kill another AI...i play alot of FFA matches and it seems like the AI never takes on any true offensives and never kills another AI, then after i have killed 1 or 2 im stupid powerful and they are still fractured and weak

3 Replies 10,522 Views