5) starbases are difficult to build and easy to lose - causing massive frustration when the bc, resource, time, clicks and concentration involved in them is lost when they are destroyed by an easily (bc, resource, time, click and concentration) built fleet of enemy ships. Before anybody says that starbases are more powerful than ships at the same tech level - yes this is t
crass_monkey
I think the real issue here is the ability to suspend belief, and accept the inherent simplification and assumptions that are involved in making a game fun. No one really criticizes chess for being too simplified, and yet it is a classic game whose appeal is unlikely to ever wane. Reading your ideas, Nerva, I have to say that they sound very interesting, and not 'spreadsheet'-like at all. However, you have to remember three things: Games are necessarily abstracted models to
the three defenses are researched in the tech tree, which is laid out like this: Galactic Warfare | | v Space Militarization | | v Space Weapons | |_> Planetary Invasion | |_> Starbase Weapons |
What is the "Starbase Bonuses" box for, then, in the planet Details screen? Doesn't that seem misleading to anyone else? Thats for effects that are from non-mining starbases that specifically affect that planet. For example, if you upgrade your economy starbases with the right modules they will provide a bonus that will be indicated here.
I had a "quicksave" go bad after I went the normal route for saving but then chose the name "quicksave" and overwrote the automatically generated file. However, I managed to reload from an autosave, so it wasn't a huge issue.
Wow, it seems like the atmosphere is quite.. tense. I started the post saying: It does appear like the game is lacking any sort of feminine race/leaders though. What do you guys think? I did not meant to ask for "some green women with large human mammaries" or " 21 year old intern with implants and stilettos." I also didn't meant to upset anyone with
I wonder if the reviewer has even played the game - he doesn't give any more info than is available on the back of the box. Less actually. Ah well, I'm with GB17. The world is full of idiots, and the internet just gives them someplace to spout. What surprises me is that the grammar, spelling, and sentence structure aren't nearly so bad as I would have expected, given the content of the 'review'.
I'm not sure if you can print the tech tree straight from the game files. There were a couple of large .jpeg versions of the tech tree posted a while ago, but the thread has been buried. As for the gray soup... First of all there are two types of "soup": thick and thin. When a region is completely unexplored, you will not be able to see anything - not planets, not stars, nada. Once it has been explored it will still revert to fog of war (thin soup) when you have nothing within sensor
Yup, I got mine yesterday too - last one in the store. Their whole stock had been reserved.
think it's silly you can't operate a ship if it is out of "range." You should at the very least have the ability to pilot the ship to home waters, regardless of range/life support restrictions. How so? When your ship is out of life support, the crew dies. Hence, they are unwilling to travel further than life support allows. Ever seen Apollo 13
Aside from the Humans, Altarians, and Yor, what's to say that the other race leaders aren't female? (besides your assumptions) If anything, this thread indicates lack of imagination on the players' parts as to what constitutes female. I'm glad the developers decided to avoid the classic "star trek" error of having every second planet populated green women with large human mammaries. Humanoid doesn't mean human. These are aliens.
imo, ymmv, yadda, yadda, etc... In the real world, who the heck trades techs anyway! I'd like to see techs spread by: 1. lower research costs as more civs know a given tech. 2. espionage. 3. a high level of allies agreeing to joint research. 4. NO outright trading. I'll second that, with the potential additio
Nope. Same answer from EB I've been getting all week.... "tomorrow" (which in this case is monday) *sigh*
I have copies of those two .jpegs If anyone can give me the name of a free image-hosting site that can handle the traffic, I'll post them up in their entirety (they're 2megs apiece). Alternatively, if anyone has their own site and would like me to send them the images to share, just drop me a line. In the meantime, I have posted them the only free way I know (yay blogger) at http://galcivtechtree.blogspot.com. Unfortunately the built-in image posting further compresses the
I'm in Canada, and EBgames has been saying "tomorrow" since tuesday...
lol, that's classic. Thanks for posting it!
I don't think we have any luck either, Wag_Boy... I'm in Edmonton and have been told by my local EBgames outlet that they're definitely not getting it in today, and only maybe tomorrow...
I have a copy reserved when my local EBgames outlet (Edmonton, Alberta, Canada) gets their shipment, which was supposed to be today, but now they're saying not until tomorrow at least.
I'm not sure whether this thread is likely to give a representative sampling... As CaretFarmer pointed out, those with no problems are probably having enough difficulty remembering to eat, sleep, and perform basic functions without additionally posting to this forum. For what it's worth, I haven't got any bugs... but that's because my copy is still on a truck on its way to the local EBgames outlet.
"Surrender" ends the game, "Peace Treaty" means the game continues but the war ends. In your case what it sounds like happened is that the Drengin were using the word surrender when the game mechanic they meant was "Peace Treaty". You should be able to see in the diplomacy window what they are actually offering: are the "you give" and "they give" portions saying "Peace Treaty"? If they are, it doesn't matter whether the text of what the Drengin is saying says "Surrender". They mean "P
I'm in Canada and have been told by my local EBgames outlet that the game should be in tomorrow (Feb 22).
I think that this is the extent of what ground warfare "looks like": http://images3.stardock.com/ss/shotstore/19/The%20Universe/invade.jpg
Ahhhh... so nice to see it come alive with animation. Screenshots never do a good game real justice. To answer your question, I'm not sure I found it "useful". Informative and interesting, yes; useful, no (especially if you were to ask my employer). That said, my vote for more is: Aye!