SIR NASTY OF TANG

SIR NASTY OF TANG

Joined Member # 1830429
3 Posts 34 Replies 11,580 Reputation

More terrain Pics [img]http://img91.imageshack.us/img91/3957/saltpans128yv9.png[/img] [img]http://img91.imageshack.us/img91/8229/lavadome128xf9.png[/img] [img]http://img225.imageshack.us/img225/5028/fjord128gi2.png[/img] [img]http://img91.imageshack.us/img91/1232/tropicalrainforest128jt6.png[/img] [img]http://img512.imageshack.us/img512/5986/savannah128rq4.png[/img] [img]http://img244.imageshack.us/img244/6546/saltpans22128oa4.png[/img] <b

277 Replies 548,814 Views

[quote]The TerrainColorSchemes.xml do work for TA.I've just made an asgard colorscheme with new terrain types and it shows up.This means, one could make individual terrain query pics ^^[/quote] Well sort of ,... it does not change the color of the tile map any more but allow you to define what Query Icon to be used. Is this to be done by trial and Error or is there a actual system to it!!!?? Nasty

277 Replies 548,814 Views

[quote]Nice Here is a possible list of terrain types...[TerrainTypeMangrove] Mangrove[TerrainTypeSavannah] Savannah[TerrainTypeGrassland] Grassland[TerrainTypeForest] Forest[TerrainTypeRainforest] Rainforest[TerrainTypeSteppe] Steppe[TerrainTypeSemiDesert] Semi Desert[TerrainTypeCoralReef] Coral Reef[TerrainTypeEverglade] Everglade[TerrainTypeTaiga] Taiga[TerrainTypeGlacier] Glacier[TerrainTypeVolcanicField] Volcanic Field[TerrainTypeLavaDome] Lava Dome[TerrainTypeGeyser] Geyser[TerrainTypeMoore

277 Replies 548,814 Views

I did 2 water and Mountain query.. but that is all I did. Guess I could show them. [img]http://img147.imageshack.us/img147/7529/waterqueryxg6.png[/img] [img]http://img228.imageshack.us/img228/3105/waterquery1pv1.png[/img] [img]http://img228.imageshack.us/img228/9136/mountainquerysc6.png[/img] Nasty

277 Replies 548,814 Views

[quote]Com'on, i am sure you can do that; - Select the small regions with a high tolerance to nearby colors (using a magic-wand) and simply hit delete (or replace with background color) once the hover_meshing lines indicate the intended extent. - Fine-tune with a half-pen glow weighting strike over the extra pixels or again with just an eraser brush at 50%. Then, poouuufff -- it will all disappear. If you can do planet surfaces that extraordinary - zoom in a l

277 Replies 548,814 Views

[quote]I'd like the bottom right, but without the added purple building unless you could pullout the entire circle underneath while leaving the three "Ramps". Tiny ships as a bonus flying around, slick stuff indeed.[/quote] the circle would have to be hand made,,,, I`m not sure i could make it look right :NOTSURE: the purple building colors can be change. so far it is the only thing I`ve found with the right angle. Nasty

277 Replies 548,814 Views

@Zyx I like the icons if you don`t mind I like to see them if they get used or not!!! Well for Better or worst!!!,.........Here are a few Starports!! [img]http://img88.imageshack.us/img88/8638/basicstarportgreenasa1uw5.png[/img][img]http://img229.imageshack.us/img229/8761/basicstarportpurpleasa4cp2.png[/img] [img]http://img229.imageshack.us/img229/2808/basicstarportgreenasa2id3.png[/img][img]http://img88.imageshack.us/img88/2135/basicstarportgreenasa3wx8.png[

277 Replies 548,814 Views

yes. as long as it is only one planet in the customplanets.xml then you can.also put the file in your mod file so it does not get rewritten back to OEM. I`ll look up the post for you. Nasty

4 Replies 3,045 Views

[quote]XP_SP3 incompatibility somehow or that my own 'personally adapted and hacked specific settings' interfere[/quote] That`s is why i`m running XP PRO SP2!!! I had the same thing happen to me with other programs Stylexp one of them. Nasty

277 Replies 548,814 Views

@Zyx NO I`ve not done any PI Icon. so they are all your`s!!! actually glad you are doing them!!! BTW @ MrKorx I sent you a Email again !! [quote]Both of you should check often for modifications[/quote] and often it seem LOL Nasty

277 Replies 548,814 Views

[quote]It's crazy how a few simple filters, re-coloring of selections, distortions and patience can do to some default PIs Icons...Wouldn't you agree?[/quote] Look`s Good Zyx How many have you done ???

277 Replies 548,814 Views

[quote]-terraincolorschemes(work in progress, can you help sir nasty? )[/quote] In TA this is not necessary,.... IN DA or DL,.... I`ve not had much luck :( [img]http://img67.imageshack.us/img67/2726/racecolors001bg4.jpg[/img] [B]government icon[/B] How about this one ??? [img]http://img67.imageshack.us/img67/7899/govnt01evilwd6.png[/img] What are you looking for in the terrain ??? Queryicons ??? Nasty

277 Replies 548,814 Views

[quote]Tang - does my "fix" work for you? If you start and exit the game while the map editor is still running, and then maximize the editor, do you get textures?[/quote] NO it did not work :NOTSURE: Thanks for trying to help Nasty

14 Replies 8,288 Views

Mnesthes most your modded files can in need to go in a mod folder to help with this. any main files that have been modded well be over written back to original State. I know a Dollar short and a Day Late. Nasty

54 Replies 153,391 Views

thanks Jedmonds24 [quote]Happy.......awkward conversation piece!!!!![/quote] I Guess it can be a awkward conversation piece Nasty

22 Replies 63,345 Views