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User Karma (karma given by user)
Gilmoy
has given
53
karma through
53
submissions.
View karma Gilmoy has received
Karma Given
2 Pages
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Feb 08, 2016
Introduction to GalCiv III AI Talk
Bamdorf
Feb 08, 2016
Introduction to GalCiv III AI Talk
marigoldran
Feb 08, 2016
Biological warfare & synthetic factions
naselus
May 19, 2015
I think I have the argument for why sensor cargo ships is too powerful as well as a solution.
BuckGodot
May 18, 2015
Large empires & micromanagement hell
zingo77
May 18, 2015
Large empires & micromanagement hell
ForesterSOF
May 18, 2015
Large empires & micromanagement hell
Chris McMahon
May 18, 2015
Disable Tech Tree Specializations!
Larsenex
May 18, 2015
So I got close to this black hole...
Void425
May 18, 2015
Severe problem (Game Breaking) with Large Empire Penalty for both players and AI with conquest on insane map
joeball123
May 18, 2015
Disable Tech Tree Specializations!
trims2u
May 18, 2015
[Feedback] Galactic Constructors III
Unknown_Hero
Apr 04, 2015
Galactic Civilizations III - Beta 5 patch 2 changelog
Werewindlefr
Mar 25, 2015
Galactic Civilizations III - Modding
Elyandarin
Mar 23, 2015
Overflow cap thoughts...
Empress_Fujiko
Mar 09, 2015
Making sense of the Galactic Civilizations 3 Economy Model [LP][Beta 4]
Curscoy
Mar 02, 2015
20150227 Dev Stream News "Disappointing", says one Founder
Bamdorf
Mar 02, 2015
20150227 Dev Stream News "Disappointing", says one Founder
erischild
Mar 02, 2015
20150227 Dev Stream News "Disappointing", says one Founder
aerez4546
Feb 28, 2015
Duck Armor
davrovana
Feb 27, 2015
A change in development strategy means a change for this Stardock fan
BuckGodot
Feb 21, 2015
Galactic Civilizations III - Modding
Tetrasodium
Feb 12, 2015
What I do in Case of Trouble - My List
Bamdorf
Feb 11, 2015
Weapon Accuracy
Bamdorf
Feb 11, 2015
I don't think the three weapon types should initially have different ranges.
Bamdorf
Feb 07, 2015
Beta 4 0.71.1 Typos in Yor Tech Tree
peregrine23
Feb 02, 2015
Too Many Techs in the Kitchen
Taslios
Feb 01, 2015
Suggestion for faster game starts
androshalforc
Jan 30, 2015
Wormholes should become first class citizens
Simplicity123
Jan 30, 2015
Ships fire weapons in random directions beta 4
tgallo
Jan 27, 2015
[0.70.5.0] Carriers are over powered
Bamdorf
Jan 27, 2015
[0.70.5.0] Carriers are over powered
Bamdorf
Jan 23, 2015
Unable to create a game using Immense galaxy size.
Seilore
Jan 20, 2015
Starbases are uneffective vs ships???
peregrine23
Dec 20, 2014
So, uh, that steam sale
erischild
Dec 13, 2014
RAM usage is high or data leak?
androshalforc
Dec 12, 2014
[.60] New sound effects... a bit heavy on the bass?
peregrine23
Nov 14, 2014
Dev Stream (Friday, November 14th) at 3pm EST, Noon Pacific
NelsMonsterX2
Nov 01, 2014
The other civilizations game
DARCA1213
Oct 26, 2014
Out of character messing with immersion
Thecw
Oct 25, 2014
Helpful ship designs that you wish you knew about before!
RadioBlues
Oct 25, 2014
WTH a real black hole in the game
joeball123
Sep 28, 2014
Best method for getting to the next age?
Thecw
Sep 22, 2014
Gilmoy's 0.42 Journal: Cultural "Influance" 101
eviator
Sep 21, 2014
3 questions from Stardock to you
DivineWrath
Sep 16, 2014
3 questions from Stardock to you
Vidszhite
Sep 16, 2014
attacking planets (suggestion)
peregrine23
Sep 15, 2014
A more realistic future
econundrum1
Sep 12, 2014
What are you going to name your star?
invertedrook
Sep 12, 2014
[v0.42] Bugs, thoughts and other stuff
Rhonin_the_wizard
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