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User Karma
Larsenex
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Jan 03, 2016
Restarting a new game with Gauntlets mod.
Rik73
Dec 14, 2015
More feedback on Precoursor DLC
Taslios
Dec 14, 2015
More feedback on Precoursor DLC
Taslios
Dec 01, 2015
Upgrade prices
The_Terraformer
Nov 22, 2015
3 questions from Stardock to you
Bummer Dude
Nov 14, 2015
Where are the beyond mortality components once the tech is researched?
shifty303
Nov 02, 2015
Change back in 1.5?
erischild
Nov 01, 2015
Galactic Civilizations III v1.4 Mega AI update is now available!
mortili
Oct 30, 2015
Galactic Civilizations III v1.4 Mega AI update is now available!
EazyWin
Oct 30, 2015
Galactic Civilizations III v1.4 Mega AI update is now available!
Zenitram_J
Oct 29, 2015
Galactic Civilizations III v1.4 Mega AI update is now available!
a0152570
Oct 22, 2015
Artifact giving whole tech
aerez4546
Oct 16, 2015
1.4 First Impressions
tilyas89
Sep 25, 2015
Who is the modern PC gamer? A look at GalCiv III players
Seilore
Aug 25, 2015
Galactic Civilizations III 1.21 Update Now Available
Seilore
Aug 21, 2015
Zero Gravity Construction Now 60 Turns?
flankie
Aug 17, 2015
I'd Buy a Better Ai DLC
MottiKhan
Jul 24, 2015
The power of manufacturing!
MottiKhan
Jul 20, 2015
Please....please.....please stop coding aggressive colonization behavior without incorporating consequences
dlapine1
Jun 25, 2015
Special Improvements
wpkelley41
Jun 19, 2015
Balanced Map Starts for Tight Clusters (Also is there a way to MAKE YOUR OWN MAPS?)
marigoldran
Jun 18, 2015
Galactic Civilizations III - Patch 1.10
peteincary2
Jun 17, 2015
Warning: On Larger Maps With Lots of Planets, If you Didn't Take Patriotic or Malevolence Lvl 2 You've Screwed Yourself
Seilore
Jun 17, 2015
1.3 MORALE STILL COMPLETELY BROKEN
Echillion
Jun 16, 2015
Sensors
Nastytang
Jun 12, 2015
Some Positive feedback regarding Ai behavior.
Seilore
Jun 12, 2015
Conflict Without War: How to Solve the Borders Issue
peteincary2
Jun 08, 2015
The Problem with Beta Testing
aaronofely
Jun 08, 2015
The Problem with Beta Testing
aaronofely
Jun 08, 2015
The Problem with Beta Testing
peteincary2
Jun 08, 2015
The Problem with Beta Testing
Seilore
Jun 08, 2015
The Problem with Beta Testing
Gaunathor
Jun 06, 2015
Likely Bug re: Carriers
Franco fx
Jun 06, 2015
So did GalCiv II have good AI or not?
Blaze of Glory
Jun 06, 2015
Continuing on suggestions for Military Starbases.
barrybeal
Jun 05, 2015
Ahead to the future...
peteincary2
Jun 05, 2015
Ahead to the future...
MottiKhan
Jun 04, 2015
Help! I've Played 8 hours or so and The Game is too Easy!!!
Seilore
Jun 04, 2015
On Larger Maps, I Have 100+ Colonies by Turn 40 With an Average Population of 3 on Godlike. Game Too Easy.
Seilore
Jun 03, 2015
Sooo diplomacy.... About that.... We're gonna need you to come in on Saturday to write the code for it.
Blaze of Glory
Jun 03, 2015
Map Size
wpkelley41
Jun 02, 2015
Love for Frogboy
Seilore
Jun 02, 2015
[BALANCE] Cargo hull + 13 Interstellar Sensors = : |
Sansloi37
Jun 01, 2015
Galactic Civilizations III - Patch 1.02
TurielD
May 29, 2015
A note about reviews..just a ramble.
Seilore
May 29, 2015
1.02 opt in, abundant stars. So where are the stars?
RavenX
May 29, 2015
Ongoing patches/expansions et cetera
erischild
May 27, 2015
Real disappointment
dwanderson85
May 20, 2015
I think I have the argument for why sensor cargo ships is too powerful as well as a solution.
Starchaser12
May 19, 2015
Weapon balance & values
thegory1
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