Has anyone managed to run this game on Linux?

Tried a bunch of Proton and Wine versions but the game just crashes. Anyone have gotten any luck getting it to run? Really want to run it on my SteamDeck for portable fun. It's one of the big downsides too of the  game not releasing on Steam. 

11,121 views 4 replies
Reply #1 Top


Tried a bunch of Proton and Wine versions but the game just crashes. Anyone have gotten any luck getting it to run? Really want to run it on my SteamDeck for portable fun. It's one of the big downsides too of the  game not releasing on Steam. 
End of quote

Linux is not supported.

To quote Schism Navigator when I asked him.

" No it is not Although I believe you might be able to get it to work in something like PlayOnLinuxThat's not support though. That's just a compatibility layer. Very few games have official linux support, and very few of them are well supported. For example when I last tried it, running the Windows version of Stellaris in Proton was better than the official Linux version of Stellaris.GC3 did work in Linux too with compatibility layer but not sure if GC4 works."

Reply #2 Top

I know everything that you've said. I know it's not supported, and needs to be run via a compatibility layer, but I've tried to do without success (I've actually succeeded to run most of the games in my library). That is why I'm asking other users, in the game's forum, to see if anyone has had any success and hopefully find ways to run it. I'm not here asking for official support from Stardock.

Reply #3 Top

So, if anyone cares, I've managed to run the game through Bottles on my SteamDeck

Use the Bottles Epic installer, enable the Bottles Runtime, Gamemode, Fsync and for the Runner choose caffe-7.10.1, dxvk-1.10.1 and vkd3d-proton-2.6. Then install the game through epic and run it there. After that you can just create a simple .sh script to add to Steam to be able to launch it there. 

The only problem is that the text doesn't seem to scale down enough and so some of the UI overlaps. Wish there was an option for smaller displays.