Please find attached the copy of the debug.err file, I hope it helps and we can solve this issue. Thank you.
Debug Message: Current Time UTC: 08-12-2021 17:00
Debug Message: Version 4.2, Build #10731, last updated on: 08-10-2021 11:46
Debug Message: Product Version 23.1.6.7
Debug Message: Steam Build
Debug Message: Working Directory: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III
Debug Message: Initializing DLC status. Online: 1
Debug Message: DLC0_Founders Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC1_MapPack Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC1_5_Registration Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC2_MegaEvents Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC3_Snathi Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC4_PrecursorWorlds Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP1_Mercenaries Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC5_BuildersKit Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC6_RiseoftheTerrans Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC7_LostTreasures Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC8_AltarianProphecy Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP2_Crusade Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC10_MechKit Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP3_Intrigue Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC11_StarControlHeroes Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP4_Retribution Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC12_StarControlVillains Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC14_WorldsInCrisis Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: Finished initializing DLC status
Debug Message: Personal folder located at C:\Users\Kevin W. Almeida\Documents
Debug Message: Personal folder located at C:\Users\Kevin W. Almeida\Documents
Debug Message: Initializing data directories
Debug Message: Checking if data bins needs to be rebuilt.
Debug Message: Attempting to login using persistent auth.
Debug Message: No existing persistent auth credentials were found for automatic login.
Debug Message: [EOS SDK] Login Failed - Error Code: EOS_InvalidAuth
Debug Message: Disabling persisent auth. User will need to login manually.
Debug Message: No existing persistent auth credentials were found for automatic login.
Debug Message: Loading options binary
DebugMessage: Force Clean generated files: 0
Debug Message: Initialize Prefs
Debug Message: Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).
Debug Message: Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError).
Debug Message: [EOS SDK] Connect Login Complete - ProductUserId: 00028d23dd284112828cfaaa80a22456
Debug Message: Checking data binaries
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: Loading core binary
Debug Message: Core XML has been changed: Yes
Debug Message: Setting core data
Debug Message: Loading particles binary
Debug Message: Setting particle data
Debug Message: Registering types
Debug Message: Setting data for assets
Debug Message: Activation successful.
Debug Message: Checking virtual memory
Debug Message: Initializing event center
Debug Message: Checking for valid working directory
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: InitializeResources.
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: Initializing Shell
Debug Message: Initializing Fonts
Debug Message: RegisterFont: Font with file: BankGthd.ttf, face index: 0, size 18 ALREADY registered, ID of -245753110 with same properties will not be registered separately.
Debug Message: Initializing Fonts - complete
Debug Message: Initializing Direct3D
DebugMessage: Particle Engine Created.
Debug Message: Adding DXSAS clean up function
Debug Message: Initializing device
Debug Message: DrawManager InitializeDevice
Debug Message: Creating renderer
Debug Message: Initializing Direct3D 11 Renderer
Debug Message: Creating FBX animation core
Debug Message: Enumerating device settings
Debug Message: CD3D11RendererSettings::Enumerate: Preferred adapter is 0
Debug Message: CD3D11RendererSettings::Enumerate: Creating DXGI 1.1 factory
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating adapters
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: Description: Intel(R) HD Graphics
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x8086 (32902)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x102 (258)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 1
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 33554432 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: 42 display modes found for adapter 0, output 0
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 1
Debug Message: CD3D11RendererSettings::Enumerate: Description: Microsoft Basic Render Driver
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x1414 (5140)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x8c (140)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 1
Debug Message: Selected Adapter Description:
Debug Message: Description: Intel(R) HD Graphics
Debug Message: Vender ID: 8086 (32902)
Debug Message: Device ID: 102 (258)
Debug Message: Choosing initial renderer settings
Debug Message: Setting resolution to 1920 x 1080
Debug Message: Initializing Renderer APIs
Debug Message: (CD3D11Renderer) Initializing driver
Debug Message: CreateDeviceAndSwapChain
Debug Message: DirectX Feature Level: DirectX 10.1
Debug Message: Device DOES NOT SUPPORT raw and structured buffers
Debug Message: CTextRenderer::LoadFontData FAILED to open file: C:\ProgramData\Stardock\Galactic Civilizations III - Retribution\K2FontData_Normal.fontdata
Debug Message: ERROR: CreateTexture failed to create DirectX 11 2D texture. Size: 8196 x 4096, mips=1
Debug Message: Resource Manager Failed to create unmanaged texture: C:\ProgramData\Stardock\Galactic Civilizations III - Retribution\K2FontTexture_Normal.dds
Debug Message: InitializeFontFace FAILED to create texture for c:\windows\fonts\Consola.ttf. Size: 8196 x 4096
Debug Message: CTextRenderer::SaveFontData FAILED because texture wrapper is NULL
Debug Message: Failed to generate new font data file: C:\ProgramData\Stardock\Galactic Civilizations III - Retribution\K2FontData_Normal.fontdata
Debug Message: ERROR: Unable to validate technique #6 (??????????????????????????t??????????????????d?????????????????d????????????????d????????????????????r????????????????????r???????????????t???????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ScreenSpace4.fxo
Debug Message: ERROR: Unable to validate technique #7 (??????????t??????????????????d?????????????????d????????????????d????????????????????r????????????????????r???????????????t???????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ScreenSpace4.fxo
Debug Message: Initializing 2d screen space effect
Debug Message: Device is now ready
Debug Message: Registering text renderer icons
Debug Message: Creating SDF animation core
Debug Message: Attempting to force low performance settings
Debug Message: Forcing low performance settings
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: ERROR: Unable to validate technique #1 (???????????O???????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #3 (????????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #5 (?????????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #7 (??????????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #9 (???????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #11 (??????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #13 (??????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #15 (???????????????????????O???????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #17 (????????????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #19 (?????????????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #21 (??????????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
Debug Message: ERROR: Unable to validate technique #23 (?????????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\Ship4.fxo
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: ERROR: Unable to validate technique #1 (???????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #3 (???????????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #5 (??????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #7 (???????????????????O?) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #9 (???????????????????O?) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #11 (????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #13 (????????????????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #15 (???????????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #17 (????????????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #19 (????????????????????????O) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #22 (?????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #24 (?????????????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #26 (????????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #28 (?????????????????????F) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #30 (?????????????????????F) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #32 (??????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #34 (??????????????????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #36 (?????????????????????????????) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #38 (??????????????????????????F) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: ERROR: Unable to validate technique #40 (??????????????????????????F) from effect file C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS III\GFX\SHADERS\ShipBatch4.fxo
Debug Message: FXManager, FXElement size: 720 bytes
Debug Message: Shell initialization complete
Debug Message: Shell Initialized
Debug Message: CGalCiv3Shell::RequestInitializationState from: Invalid to: Uninitialized
Debug Message: Loading texture atlas 0
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Atlas\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Atlas\Atlas.dxatlas
Debug Message: Finished loading texture atlas 0
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 989680
Debug Message: CGalCiv3Shell::RequestInitializationState from: Uninitialized to: Initialized
Debug Message: Creating anchor win
Debug Message: Create popup manager
Debug Message: Initializing Sound
Debug Message: Initializing bink
Debug Message: Initializing bink threads
Debug Message: Initializing bink sound
Debug Message: Initializing bink resources
Debug Message: Initializing bink effect
Debug Message: CInfluenceSystem::CInfluenceSystem size_influenceMapActual 5308416 size_influenceMapCache 5308416 size_lastTurnOwningPlayerIndex 1327104 size_prevOwningPlayerIndex 1327104 size_owningPlayerIndex 1327104 size_isSectorChanged 20736 size_numOwnedTiles 480 size_influnceMapAll
Debug Message: Game XML has been changed: Yes
Debug Message: CGalCiv3Shell::RequestInitializationState from: Initialized to: LoadingContinentTextures
Debug Message: Creating initial screens
Debug Message: Create setup screens.
Debug Message: Creating remaining screens
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to add user defined texture generation function because DXSAS engine was not initialized
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to add user defined texture generation function because DXSAS engine was not initialized
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CObjectViewWindow failed to add user defined command because DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to add user defined texture generation function because DXSAS engine was not initialized
Debug Message: Set mouse
Debug Message: Set update timer
Debug Message: TachyonSystem: Starting initialization
Debug Message: TachyonSystem: Initialization successful
Debug Message: TachyonSystem: Starting encrypted app ticket request
Debug Message: TachyonSystem: Successfully retrieved encrypted app ticket response
Debug Message: Popup Manager Update: Unhiding FullScreenBink
Debug Message: TachyonSystem: Starting authentication request
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\generic_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\generic_heightmaps\Atlas.dxatlas
Debug Message: TachyonSystem: Successfully retrieved authentication response
Debug Message: TachyonSystem: Starting profile request
Debug Message: TachyonSystem: Successfully retrieved profile response
Debug Message: TachyonSystem: Profile response successful (emailValidated: 3, emailUISuppressed: 0)
Debug Message: TachyonSystem: Successfully retrieved server identity response
Debug Message: TachyonSystem: Server identity response successful (build: 2021-08-09 12:27:38 Developmental, identity: ashesescalation-api-tachyon.stardock.net, url: galciv3-api-tachyon.stardock.net)
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_base_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_base_heightmaps\Atlas.dxatlas
Debug Message: CInitializationGfxListener::OnLoadContinentsTextureTailA
Debug Message: CInitializationGfxListener::OnLoadContinentsTextureTailB - All continent per-pixel data is now available
Debug Message: CInitializationListener::OnSetContinentsPerPixelDataTail
Debug Message: CGalCiv3Shell::RequestInitializationState from: LoadingContinentTextures to: CreatingContinentData
Debug Message: CInitializationGfxListener::OnCreatingContinentsTail
Debug Message: CInitializationListener::OnSetContinentsDataTailA
Debug Message: CInitializationListener::OnSetContinentsDataTailB
Debug Message: CGalCiv3Shell::RequestInitializationState from: CreatingContinentData to: DoneCreatingContinentData
Debug Message: Popup Manager Update: Unhiding TitleWnd
Debug Message: Response: 0|1|2|684