Horemvore ,
It was the commander I started with due to an ability , I had to research War College then I could promote.
also wanted to let you know that i am about to beat the Tholian with their bonus set at double rather than flat and Military at .5 so maybe thats the right balance ?
the difficulty is set to one level below Godlike.
I also wondered where to put the entries you gave me
Not Found in your mod or Gauntlets.
<UpgradeToConstructorPenalty>0.1</UpgradeToConstructorPenalty>
<UpgradeToTransportPenalty>0.5</UpgradeToTransportPenalty>
<UpgradeToTradePenalty>0.1</UpgradeToTradePenalty>
<UpgradeToColonyPenalty>2.0</UpgradeToColonyPenalty>
<UpgradeToCarrierPenalty>0.5</UpgradeToCarrierPenalty>
<UpgradeDoubleAttackPenalty>0.01</UpgradeDoubleAttackPenalty>
<UpgradeDoubleDefensePenalty>0.01</UpgradeDoubleDefensePenalty>
<UpgradeDiscountFactor>0.9</UpgradeDiscountFactor>
<UpgradeCostFloorFactor>0.1</UpgradeCostFloorFactor>
And:
<NumTurnsToUpgradeDesignsAI>1</NumTurnsToUpgradeDesignsAI> (FOUND)
I did not find all of them in the GalCiv3GlobalDefs.xml
I also changed the map set up because I was getting almost no anomalies - I used gauntlets even though the map sizes are smaller. Once I tossed this xml there were many anomalies.
However i would like to keep your mapsizes because i think your mod is tied to the sizes of the map (am i right ?)
I thought some of your changes needed the larger maps to work best.
I did not notice any resources necessary for the Cyborg to make cities , but I have only played with them one game. I also did not get a choice to make more than one city for them , its a super city though.
I am having trouble playing synthetic races - always run out of colonists and then cant make any because so low on raw construction due to using them for the transports. Any suggestions for getting the synthetics to pop like they used to ? they seem really watered down now.
I also would like to set all factions to receive 5000 , was that your intent ? and slower research etc >>?? I only received 3000
JJ