I couldn't find this information elsewhere, so I wrote a script to extract the effects of the improvements from DLC\EXP2_Crusade\Game\ImprovementDefs.xml into a readable form. Since this was done automatically, some of the names might be different from what you see in game, but the effects should be correct. I have the GOG version so this as done on Crusade v2.21. I did this both to create a reference, and to point out some weird aspects in the balance of the improvements. I'll include those thoughts after the tables.
Galactic Wonders
Wealth
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Galactic Stock Exchange |
|
Galactic Stock Market |
1000 |
|
100.0% Global Income |
5.0% Global Income |
3 Wealth |
|
Galactic Bazar |
|
Trade Masters |
2000 1 Elerium 1 Ultra Spice |
|
25.0% Global Trade Route Value |
5.0% Trade Route Value |
2 Wealth 2 Tourism |
|
Galactic Showcase |
|
Marketing |
400 2 Techapod Hive |
|
50.0% Global Influence 20.0% Global Income |
1.0% Global Income 1.0% Influence |
1 Wealth 1 Influence |
|
Influence
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Cultural Beacon |
|
Cultural Domination |
1400 |
1 |
20.0% Global Influence |
1.0% Influence |
3 Influence |
|
Galactic Council |
|
Translator Race Trait: Diplomatic |
90 |
1 |
1 Influence Grants Diplomat |
1 Influence |
4 Influence |
|
Krynniac Sanctuary |
|
The Order |
341 |
1 |
25.0% Morale 25.0% Influence 25.0% Tourism |
1 Morale 1.0% Global Influence 1.0% Global Tourism |
4 Approval 4 Influence 4 Tourism |
|
Production
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Singularity Power Plant |
|
Industrial Expertise |
1000 25 Durantium 10 Antimatter |
5 |
33.0% Production 10.0% Global Social Production 25 Elerium |
2.5% Global Production |
3 Production |
|
Antimatter Power Plant |
|
Resource Processing |
150 5 Antimatter |
1 |
|
|
5 Research 5 Approval 5 Population 5 Production 5 Influence 5 Tourism 5 Wealth |
|
Research
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Omega Research Center |
|
Deeper Knowledge |
600 9 Promethion |
1 |
25.0% Global Research |
2.5% Global Research |
4 Research |
|
Hyper Space Project |
|
Artificial Gravity |
150 1 Antimatter |
|
1 Global Moves Cap |
|
3 Research |
|
Eyes Of Universe |
|
Interstellar Travel Race Trait: NOT Campaign Resources |
75 1 Promethion |
|
ShowStartingPositions |
|
3 Research |
Indestructible |
Brindles Observatory |
|
Planetary Improvement Race Trait: NOT Campaign Resources |
75 1 Elerium |
|
SpawnPlanetNearUs |
|
3 Research |
Indestructible |
Galactic Intelligence Agency |
|
Translator NOT Diplomatic District |
240 1 Epimetheus Pollen |
1 |
1 Diplomacy Grants Agent |
1 Influence |
1 Influence 1 Wealth 1 Tourism |
|
Approval
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Virtual World |
|
Cleansing Tide Race Trait: NOT Certain |
1200 1 Aurorus Arboretum 1 Promethion 1 Ultra Spice |
1 |
20.0% Global Morale |
1 Global Morale |
2 Approval 2 Influence 2 Tourism |
|
Shrine of Tandis |
|
Xeno Entertainment Race Trait: Certain |
227 1 Ultra Spice |
1 |
6 Global Morale 25.0% Influence 25.0% Tourism |
1 Morale 1.0% Global Influence 1.0% Global Tourism |
1 Approval 1 Influence 1 Tourism |
|
Military
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Strategic Command |
|
Militarization |
150 |
|
Grants General |
|
|
Indestructible |
Tourism
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Restaurant Eternity |
|
Homage |
1000 3 Aurorus Arboretum 3 Artocarpus Viriles |
1 |
10.0% Global Tourism |
1.0% Global Tourism |
3 Tourism 3 Wealth 3 Influence |
|
Population
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Kimbreys Refuge |
|
Resource Exploitation Race Trait: NOT Campaign Resources |
75 1 Monsatium Deposit |
|
4 Food |
1 Food |
3 Population |
Indestructible |
Player Wonders
Wealth
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Central Bank |
|
Colonization Race Trait: NOT Synthetic Life |
16 |
|
100.0% Income |
1 Income |
2 Wealth |
|
Bank |
|
Interstellar Banking NOT Banking Sector |
200 |
|
20.0% Income |
5.0% Income |
2 Wealth |
|
Financial Capital |
|
Xeno Economics |
500 1 Aurorus Arboretum |
|
100.0% Income 25.0% Influence |
5.0% Income |
3 Wealth |
|
Trade Capital |
|
Interstellar Trade Race Trait: Entrepreneurs |
400 |
|
100.0% Trade Route Value 25.0% Influence |
5.0% Trade Route Value |
3 Wealth 3 Tourism |
|
Citadel of Revenue |
|
Ideology: Greed Trait3 |
250 |
1 |
0.2 Malevolent 25.0% Income |
1.0% Income |
2 Wealth |
|
Production
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Manufacturing Capital |
|
Advanced Construction |
600 10 Durantium 25 Antimatter |
5 |
25.0% Production 25.0% Influence |
2.5% Production |
3 Production |
|
Influence
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Embassy |
|
Diplomacy NOT Diplomatic District |
500 |
1 |
5 Influence |
1 Influence |
1 Influence 1 Wealth 1 Tourism |
|
Diplomatic District |
|
Interstellar Alliances |
700 |
1 |
5 Influence |
1 Influence |
2 Influence 2 Wealth 2 Tourism |
|
Diplomatic Ministry |
|
Eminence |
1200 |
1 |
5 Influence |
1 Influence |
3 Influence 3 Wealth 3 Tourism |
|
Assimilation Foundation |
|
Cultural Assimilation |
900 |
1 |
25.0% Global Influence |
1.0% Influence |
3 Influence |
|
Krynniac Ministry |
|
The Path |
227 |
1 |
15.0% Morale 15.0% Influence 15.0% Tourism |
1 Morale 1.0% Influence 1.0% Tourism |
3 Approval 3 Influence 3 Tourism |
|
Arbitration Center |
|
Ideology: Negotiator Trait3 |
250 |
1 |
0.2 Pragmatic 50.0% Influence 50.0% Tourism |
1 Influence 10.0% Tourism |
2 Wealth 2 Influence 2 Tourism |
|
Research
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Computer Core |
|
Colonization Race Trait: NOT Synthetic Life |
16 |
|
2 Research |
1 Research |
1 Research |
|
Galactic Mainframe |
|
Xeno Experimentation Race Trait: NOT Synthetic Life NOT Civilization Capital |
90 |
|
2 Research |
1 Research |
1 Research |
|
Discovery Sphere |
|
Research Matrix Race Trait: NOT Zealots |
600 5 Promethion |
5 |
15.0% Research |
2.5% Research |
1 Research |
|
Technological Capital |
|
Xeno Research Race Trait: NOT Zealots |
500 10 Promethion |
|
50.0% Research 25.0% Influence |
10.0% Research 5.0% Influence |
3 Research |
|
Research Cloisters |
|
Deeper Knowledge NOT Quantum Research Foundation |
900 10 Promethion |
1 |
10.0% Global Research |
2.5% Research 5.0% Influence |
3 Research |
|
Quantum Research Foundation |
Research Cloisters |
Quantum Understanding |
1000 20 Promethion |
1 |
20.0% Global Research |
2.5% Research 5.0% Influence |
3 Research |
|
Ascension Gate |
|
Beyond Mortality |
2000 20 Promethion |
1 |
100.0% Research |
2.5% Research 5.0% Influence |
4 Research |
|
Hyperion Matrix |
|
Xeno Research Race Trait: Knowledgeable Race Trait: NOT Knowledgeable |
341 50 Promethion |
1 |
25.0% Global Research |
1.0% Research |
5 Research |
|
Precursor Archive |
|
Xeno Research Race Trait: Adaptable |
100 1 Promethion |
1 |
25.0% Research |
1.0% Research |
3 Research |
|
Temple of Enlightenment |
|
Ideology: Enlightenment Trait3 |
250 |
1 |
0.3 Benevolent 33.0% Research |
1.0% Research |
3 Research |
|
Approval
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Entertainment Capital |
|
Healing Waters Race Trait: NOT Synthetic Life |
151 1 Harmony Crystals |
1 |
25.0% Global Morale 25.0% Influence |
1 Morale |
3 Approval 3 Influence 3 Tourism |
|
Shrine of the Mithrilar |
|
Contentment Race Trait: Certain |
151 1 Ultra Spice |
1 |
4 Morale 15.0% Influence 15.0% Tourism |
1 Morale 1.0% Influence 1.0% Tourism |
1 Approval 1 Influence 1 Tourism |
|
Dream Conclave |
|
Cultural Influence Race Trait: Xenophobic |
151 5 Ultra Spice 5 Promethion |
|
10.0% Global Morale 25.0% Influence 25.0% Research |
1 Morale |
3 Approval 3 Influence 3 Research |
|
Elevation Foundation |
|
Ideology: Affinity Trait1 |
250 |
1 |
0.2 Benevolent 25.0% Morale |
1 Morale |
2 Influence 2 Approval 2 Tourism |
|
Military
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Hyperion Sensor System |
|
Stellar Cartography Race Trait: Starfaring |
151 |
1 |
1 Helios Ore Income 10.0% Sensor Power |
10.0% Sensor Power |
1 Military |
|
Hyperion Logistics System |
|
Interstellar Logistics Race Trait: Starfaring |
750 1 Durantium |
1 |
1 Helios Ore Income -1 Logistics |
1 Logistics Cap |
1 Military |
|
Hyperion Shrinker |
|
Zero Gravity Construction Race Trait: Starfaring |
480 1 Durantium |
1 |
10.0% Global Mass Cap 1 Helios Ore Income |
1.0% Global Mass Cap |
1 Military |
|
Hyperion Supply System |
|
Life Support Race Trait: Starfaring |
390 1 Durantium |
1 |
1 Helios Ore Income 10.0% Ship Range |
5.0% Ship Range |
1 Military |
|
Hyperion Shipyard |
|
Stellar Forge Race Trait: Starfaring |
303 1 Durantium |
1 |
1 Helios Ore Income 5 Hit Points Cap |
1 Hit Points Cap |
1 Military |
|
Navigation Center |
|
Interstellar Navigation |
135 1 Techapod Hive |
1 |
2 Global Moves Cap |
0.5 Global Moves Cap |
1 Social Production 1 Influence |
|
Galactic Navigation Network |
|
Navagation Network |
202 2 Techapod Hive |
1 |
3 Global Moves Cap |
0.5 Global Moves Cap |
2 Social Production 2 Influence |
|
Galactic Navigators Guild |
|
Navigational Expertise |
303 4 Techapod Hive |
1 |
4 Global Moves Cap |
0.5 Global Moves Cap |
3 Social Production 3 Influence |
|
Social Production
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Death Furnace |
|
Ideology: Motivation Trait4 |
250 |
1 |
0.3 Malevolent 10.0% Production Points |
1.0% Production |
3 Social Production 3 Research |
|
Terraforming
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Aquatic Biospheres1 |
|
Race Trait: Amphibious |
151 |
|
Terraform: 0% Land Minimum |
|
|
|
Aquatic Biospheres2 |
|
Race Trait: Amphibious |
151 |
|
Terraform: 0% Land Minimum |
|
|
|
Improvements
Influence
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Consulate |
|
Translator |
50 |
1 |
1 Influence |
1 Influence |
1 Influence |
|
Cultural Center |
Consulate |
Cultural Influence |
200 |
1 |
20.0% Influence |
1.0% Influence |
1 Influence |
|
Outreach Center |
Cultural Center |
Cultural Outreach |
300 |
1 |
33.0% Influence |
1.0% Influence |
1 Influence |
|
Emigration Center |
Outreach Center |
Stellar Emigration |
400 |
1 |
50.0% Influence |
1.0% Influence |
2 Influence |
|
Krynn Consulate |
|
Conversion |
30 1 Xanthium Deposit |
1 |
25.0% Morale 0.2 Influence |
1 Morale 1.0% Influence |
1 Approval 1 Influence |
Colony Unique |
Krynniac Temple |
|
The Path |
45 |
1 |
2 Morale 0.1 Influence |
1 Morale 1.0% Influence |
1 Approval 1 Influence |
|
Krynniac Mission |
Krynniac Temple |
The Calling |
67 |
1 |
4 Morale 0.2 Influence |
1 Morale 1.0% Influence |
1 Approval 1 Influence |
|
Krynniac Order |
Krynniac Mission |
The Order |
101 |
1 |
6 Morale 0.3 Influence |
1 Morale 1.0% Influence |
1 Approval 1 Influence |
|
Krynniac Oracle |
|
The Way |
151 |
1 |
10.0% Morale 10.0% Influence |
1 Morale 1.0% Influence |
2 Approval 2 Influence |
Colony Unique |
Xeno Anthropology |
|
Xeno Anthropology NOT Xeno Anthropology |
30 |
1 |
0.1 Diplomacy 0.1 Influence |
1.0% Influence |
1 Tourism 1 Influence 1 Wealth 1 Approval |
Colony Unique |
Universal Outreach |
Xeno Anthropology |
Universal Outreach |
67 |
1 |
0.1 Diplomacy 0.2 Influence |
1.0% Influence |
2 Tourism 2 Influence 2 Wealth 2 Approval |
Colony Unique |
Future Studies |
Universal Outreach |
Future Studies |
151 |
1 |
0.1 Diplomacy 0.3 Influence |
1.0% Influence |
3 Tourism 3 Influence 3 Wealth 3 Approval |
Colony Unique |
Missionary Center |
|
Ideology: Prominence Trait1 |
250 |
1 |
0.1 Benevolent 25.0% Influence |
0.5 Influence |
2 Influence 2 Approval 2 Tourism |
Colony Unique |
Durational Project
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Generate Propaganda |
|
Xeno Combat Techniques Race Trait: Synthetic Life |
200 |
|
25 Influence |
|
|
|
Strip Mine |
|
Xeno Manufacturing Race Trait: Synthetic Life |
50 |
|
25 Credits |
|
|
|
Manufacture Life |
|
Resource Exploitation Race Trait: Synthetic Life |
100 |
|
1 Population |
|
|
|
Aid Economy |
|
Xeno Commerce |
200 |
|
50 Credits |
|
|
|
Aid Research |
|
|
200 |
|
25 Research Points |
|
|
|
Recruit Citizen |
|
Galactic Governance |
5000 |
|
Grants Citizen |
|
|
|
Recruit Scientist |
Discovery Sphere |
|
2500 |
|
Grants Scientist |
|
|
|
Recruit Spy |
|
Interstellar Surveillance |
1500 |
|
Grants Agent |
|
|
|
Recruit Entrepreneur |
Restaurant Eternity |
|
1500 |
|
Grants Entrepreneur |
|
|
|
Train Diplomat |
Cultural Beacon |
|
1500 |
|
Grants Diplomat |
|
|
|
Train Legion |
Military Acadamy |
|
750 |
|
AwardSpecificResource |
|
|
|
Station Garrison Project |
|
Planetary Invasion |
50 |
|
1 Legions Available 1 Garrisons |
|
|
|
Wealth
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Rare Metal Extractor |
|
Resource Processing Race Trait: Synthetic Life |
40 |
1 |
25.0% Income |
1 Income |
1 Research |
Colony Unique |
Market Center |
|
Torian Xeno Commerce Race Trait: NOT Synthetic Life |
50 |
|
10.0% Income |
5.0% Income |
1 Wealth |
|
Shopping Center |
Market Center |
Economic Efficiency Race Trait: NOT Synthetic Life |
200 |
|
15.0% Income |
5.0% Income |
1 Wealth |
|
Banking Sector |
|
Financial Sectors |
101 |
1 |
50.0% Income |
1.0% Income |
3 Wealth |
Colony Unique |
Financial Sector |
|
Financial Sectors |
400 |
|
50.0% Income |
5.0% Income |
4 Wealth |
Colony Unique |
Trade Post |
|
Interstellar Trade Race Trait: Entrepreneurs NOT Trade Post |
45 |
|
10.0% Trade Route Value |
5.0% Trade Route Value |
1 Wealth 1 Tourism |
Colony Unique |
Trade Center |
Trade Post |
Galactic Trade Race Trait: Entrepreneurs |
200 |
|
25.0% Trade Route Value |
5.0% Trade Route Value |
1 Wealth 1 Tourism |
Colony Unique |
Customs Office |
Trade Center |
Galactic Facilitation |
500 |
|
50.0% Trade Route Value |
5.0% Trade Route Value |
1 Wealth 1 Tourism |
Colony Unique |
Black Market |
|
Black Market Race Trait: Zealots |
30 |
1 |
25.0% Income |
1.0% Income |
2 Wealth 2 Research 2 Social Production |
Colony Unique |
Precursor Souvenirs |
|
Interstellar Tourism Race Trait: Certain |
101 1 Ultra Spice |
1 |
10.0% Income 10.0% Tourism |
1.0% Income 1.0% Tourism |
2 Wealth 2 Tourism |
Colony Unique |
Free Market |
|
Economics |
40 1 Helios Ore |
|
0.1 Influence 10.0% Income |
1.0% Income 1.0% Influence |
1 Wealth 1 Influence |
|
Iridium Store |
|
Marketing NOT Iridium World |
45 1 Techapod Hive |
|
0.1 Influence 10.0% Income |
1.0% Income 1.0% Influence |
1 Wealth 1 Influence |
Colony Unique |
Iridium Center |
Iridium Store |
Interstellar Commerce |
100 2 Techapod Hive |
|
0.15 Influence 15.0% Income |
1.0% Income 1.0% Influence |
2 Wealth 2 Influence |
Colony Unique |
Iridium World |
Iridium Center |
Marketing Masters |
200 2 Techapod Hive |
|
0.5 Influence 17.0% Income |
1.0% Income 1.0% Influence |
3 Wealth 3 Influence |
Colony Unique |
Enforcement Temple |
|
Shadow Enforcers Race Trait: Zealots |
45 |
1 |
25.0% Income |
1.0% Income |
3 Wealth |
Colony Unique |
Shadow Temple |
|
The Path of Shadows Race Trait: Zealots |
45 |
1 |
2 Diplomacy |
|
2 Approval 2 Influence |
Colony Unique |
Terraforming
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Planetary Adapter |
|
Planetary Improvement Race Trait: Synthetic Life |
55 |
|
Terraform: 35% Land Minimum |
|
|
Colony Unique |
Planetary Upgrade |
|
Torian Planetary Improvement |
30 |
|
Terraform: 35% Land Minimum |
|
|
Colony Unique |
Soil Engineering |
|
Planet Utilization |
30 |
|
Terraform: 30% Land Minimum |
|
|
Colony Unique |
Terraforming Plant |
|
Terraforming |
45 |
|
Terraform: 25% Land Minimum |
|
|
Colony Unique |
Habitat Improvement Plant |
|
Habitat Improvement |
67 |
|
Terraform: 20% Land Minimum |
|
|
Colony Unique |
Resequencing Station |
|
Soil Reclamation |
101 |
|
Terraform: 15% Land Minimum |
|
|
Colony Unique |
Biospheres |
|
Environmental Resequencing |
151 |
|
Terraform: 0% Land Minimum |
|
|
Colony Unique |
Biosphere Manipulator |
|
Terraforming Race Trait: Ancient |
360 |
|
Terraform: 0% Land Minimum |
|
|
Colony Unique |
Universal Soil Adapter |
|
Universal Soil Adaptation |
151 |
|
Terraform: 0% Land Minimum |
|
|
Colony Unique |
Aquatic Biospheres3 |
|
Race Trait: Amphibious |
151 |
|
Terraform: 0% Land Minimum |
|
|
Colony Unique |
Production
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Yor Resource Extractor |
|
Colonization Race Trait: Synthetic Life |
40 |
1 |
2 Production |
1 Social Production |
1 Social Production |
Colony Unique |
Space Elevator |
|
Colonization Race Trait: NOT Synthetic Life |
16 |
1 |
1 Production |
1 Production |
1 Production |
Colony Unique |
Basic Factory |
|
Resource Exploitation Race Trait: NOT Synthetic Life |
38 |
|
2.5% Production |
2.5% Production |
1 Production |
|
Xeno Factory |
Basic Factory |
Xeno Manufacturing Race Trait: NOT Synthetic Life |
100 1 Durantium |
|
5.0% Production |
2.5% Production |
1 Production |
|
Mega Factory |
Xeno Factory |
Xeno Industrialization Race Trait: NOT Synthetic Life |
200 2 Durantium |
1 |
7.5% Production |
2.5% Production |
1 Production |
|
Manufacturing Center |
Mega Factory |
Advanced Construction Race Trait: NOT Synthetic Life |
250 4 Durantium |
1 |
10.0% Production |
2.5% Production |
1 Production |
|
Industrial Sector |
Manufacturing Center |
Industrial Expertise Race Trait: NOT Synthetic Life |
500 8 Durantium |
2 |
12.5% Production |
2.5% Production |
1 Production |
|
Fusion Power Plant |
|
Advanced Construction NOT Quantum Power Plant |
200 10 Antimatter |
1 |
20.0% Production |
2.5% Production |
3 Production |
Colony Unique |
Quantum Power Plant |
Fusion Power Plant |
Industrial Expertise NOT Fusion Power Plant |
151 10 Durantium |
5 |
25.0% Production 10 Elerium |
2.5% Production |
4 Production |
Colony Unique |
Slave Camp |
Forced Labor Camp |
Xeno Manufacturing Race Trait: Zealots |
30 |
|
7.0% Production 1 Morale 1 Population Cap |
2.5% Production 1 Population Cap |
1 Production |
|
Slave Works |
Slave Camp |
Xeno Industrialization Race Trait: Zealots |
50 |
|
8.0% Production 1 Morale 1 Population Cap |
2.5% Production 1 Population Cap |
1 Production |
|
Devils Forge |
Slave Works |
Advanced Construction Race Trait: Zealots |
151 1 Durantium |
|
15.0% Production 1.0% Research 1 Population Cap |
2.5% Production 1 Population Cap |
1 Production |
|
Slave Pit |
|
Xeno Industrialization Race Trait: Zealots NOT Slave Pit |
50 2 Durantium |
|
16.0% Production 5.0% Research 1 Population Cap 1 Morale |
2.5% Production 1.0% Research 1.0% Food |
2 Production 2 Research 2 Wealth |
Colony Unique |
Slave Mill |
Slave Pit |
Advanced Construction Race Trait: Zealots |
101 3 Durantium |
|
17.0% Production 10.0% Research 1 Population Cap 1 Morale |
2.5% Production 1.0% Research 1.0% Food |
3 Production 3 Research 3 Wealth |
Colony Unique |
Slave Factory |
Slave Mill |
Industrial Expertise Race Trait: Zealots |
151 4 Durantium |
|
20.0% Production 12.0% Research 1 Population Cap 1 Morale |
2.5% Production 1.0% Research 1.0% Food |
4 Production 4 Research 4 Wealth |
Colony Unique |
Manufacturing Yor |
|
Resource Exploitation Race Trait: Synthetic Life |
30 |
1 |
5.0% Production |
0.01 Production |
1 Production |
|
Manufacturing Collective |
Manufacturing Yor |
Xeno Manufacturing Race Trait: Synthetic Life |
45 1 Durantium |
1 |
12.0% Production |
1.0% Production |
1 Production |
|
Industrial Collective |
Manufacturing Collective |
Xeno Industrialization Race Trait: Synthetic Life |
67 2 Durantium |
1 |
15.0% Production |
1.0% Production |
1 Production |
|
Mechanized Collective |
Industrial Collective |
Advanced Construction Race Trait: Synthetic Life |
101 4 Durantium |
1 |
17.5% Production |
1.0% Production |
1 Production |
|
Manufacturing Matrix |
Mechanized Collective |
Industrial Expertise Race Trait: Synthetic Life |
151 5 Durantium |
1 |
20.0% Production |
1.0% Production |
1 Production |
|
Central Mine |
|
Xeno Industrialization Race Trait: Amphibious |
50 |
1 |
1 Production Points |
1 Production |
2 Production |
Colony Unique |
Research
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Yor Research Chamber |
|
Xeno Experimentation Race Trait: Synthetic Life |
40 |
1 |
1 Research |
1 Research |
1 Research |
Colony Unique |
Yor Main Frame |
|
Colonization Race Trait: Synthetic Life |
16 |
1 |
1 Research |
1 Research |
1 Research |
Colony Unique |
Research Laboratory |
|
Colonization Ideology: Intuitive |
35 |
|
10.0% Research |
2.5% Research |
1 Research |
Colony Unique |
Xeno Research Laboratory |
|
Xeno Experimentation Race Trait: NOT Amphibious |
80 |
1 |
5.0% Research |
2.5% Research |
1 Research |
|
Research Institute |
Xeno Research Laboratory |
Institutional Research Race Trait: NOT Amphibious |
100 1 Promethion |
1 |
7.5% Research |
2.5% Research |
1 Research |
|
Research Center |
Research Institute |
Research Centers Race Trait: NOT Amphibious |
200 2 Promethion |
1 |
10.0% Research |
2.5% Research |
1 Research |
|
Research Academy |
Research Center |
Research Matrix Race Trait: NOT Amphibious |
400 3 Promethion |
1.5 |
12.5% Research |
2.5% Research |
1 Research |
|
Innovation Complex |
|
Nero Linking |
300 8 Promethion |
1 |
20.0% Research |
2.5% Research |
3 Research |
Colony Unique |
Research Chamber |
|
Xeno Experimentation Race Trait: Zealots |
20 |
1 |
7.5% Research 1 Research |
2.5% Research |
1 Research |
|
Research Stockade |
Research Chamber |
Xeno Research Race Trait: Zealots |
60 1 Promethion |
1 |
10.0% Research 1 Research |
2.5% Research |
1 Research |
|
Research Motivator |
Research Stockade |
Institutional Research Race Trait: Zealots |
132 1 Promethion |
1 |
12.5% Research 1 Research |
1.0% Research |
1 Research |
|
Research Extractor |
Research Motivator |
Research Centers Race Trait: Zealots |
264 1 Promethion |
1 |
15.0% Research 1 Research |
1.0% Research |
1 Research |
|
Research Amplifier |
Research Extractor |
Research Matrix Race Trait: Zealots |
576 1 Promethion |
1 |
20.0% Research 1 Research |
1.0% Research |
1 Research |
|
Social Matrix |
|
Xeon Mysticism NOT Dark Energy Lab |
45 4 Ultra Spice |
1 |
10.0% Production 10.0% Research |
1.0% Research 1.0% Production |
1 Production 1 Research |
Colony Unique |
Dark Energy Lab |
Social Matrix |
Dark Energey Reseach |
101 4 Ultra Spice |
1 |
15.0% Production 15.0% Research |
1.0% Research 1.0% Production |
1 Production 1 Research |
Colony Unique |
Research Yor |
|
Resource Exploitation Race Trait: Synthetic Life |
75 |
1 |
5.0% Research |
1.0% Research |
1 Research 1 Military |
|
Research Collective |
Research Yor |
Xeno Experimentation Race Trait: Synthetic Life |
90 1 Promethion |
1 |
10.0% Research |
1.0% Research |
1 Research 1 Military |
|
Research Array |
Research Collective |
Institutional Research Race Trait: Synthetic Life |
100 1 Promethion |
1 |
12.5% Research |
1.0% Research |
1 Research 1 Military |
|
Research Mind |
Research Array |
Research Centers Race Trait: Synthetic Life |
120 2 Promethion |
1 |
15.0% Research |
1.0% Research |
1 Research 1 Military |
|
Research Matrix |
Research Mind |
Integrated Research Race Trait: Synthetic Life |
200 4 Promethion |
1 |
20.0% Research |
1.0% Research |
1 Research 1 Military |
|
Learning Center |
|
Xeno Experimentation Race Trait: Amphibious |
30 |
1 |
5.0% Research |
1 Research |
1 Research |
|
School |
Learning Center |
Institutional Research Race Trait: Amphibious |
50 |
1 |
7.0% Research |
1 Research |
1 Research |
|
University |
School |
Research Centers Race Trait: Amphibious |
67 1 Promethion |
1 |
12.5% Research |
1 Research |
1 Research |
|
City of Learning |
University |
Integrated Research Race Trait: Amphibious |
101 3 Promethion |
1 |
20.0% Research |
1 Research |
1 Research |
|
Research Commune |
City of Learning |
Research Matrix Race Trait: Amphibious |
151 5 Promethion |
1 |
30.0% Research |
1 Research |
1 Research |
|
Approval
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Entertainment Center |
|
Xeno Commerce Race Trait: NOT Certain |
30 |
1 |
1 Morale |
1 Morale |
1 Approval |
|
Entertainment Network |
Entertainment Center |
Xeno Entertainment Race Trait: NOT Certain |
90 1 Ultra Spice |
1 |
2 Morale |
1 Morale |
1 Approval |
|
Stadium |
Entertainment Network |
Population Diversion Race Trait: NOT Certain |
150 |
1 |
3 Morale |
1 Morale |
1 Approval |
|
Mega Resort |
Stadium |
Wellness Falls Race Trait: NOT Certain |
500 1 Aurorus Arboretum 1 Ultra Spice |
1 |
25.0% Morale |
1 Morale |
3 Approval |
Colony Unique |
Fighting Pit |
|
Xeno Entertainment Race Trait: Zealots |
33 |
1 |
2 Morale |
1 Morale |
1 Approval 1 Influence |
|
Arena |
Fighting Pit |
Population Diversion Race Trait: Zealots |
90 4 Epimetheus Pollen |
1 |
3 Morale |
1 Morale |
1 Approval 1 Influence |
|
Slaughtertorium |
Arena |
Superior Recreation Race Trait: Zealots |
87 4 Epimetheus Pollen |
1 |
4 Morale |
1 Morale |
1 Approval 1 Influence |
|
Hunting Grounds |
Slaughtertorium |
Contentment Race Trait: Zealots |
141 4 Epimetheus Pollen |
1 |
5 Morale |
1 Morale |
1 Approval 1 Influence |
|
Healing Pools |
|
Xeno Commerce Race Trait: Certain |
66 |
1 |
3 Morale |
1 Morale |
1 Approval 1 Influence |
|
Meditation Center |
Healing Pools |
Xeno Entertainment Race Trait: Certain |
66 1 Ultra Spice |
1 |
5 Morale |
1 Morale |
1 Approval 1 Influence |
|
Communion Shrine |
Meditation Center |
Population Diversion Race Trait: Certain |
66 1 Ultra Spice |
1 |
7 Morale |
1 Morale |
1 Approval 1 Influence |
|
Drathian Temple |
|
Superior Recreation Race Trait: Certain |
66 1 Ultra Spice |
1 |
9 Morale |
1 Morale |
2 Approval 2 Influence |
Colony Unique |
Hotsprings |
|
Planetary Improvement Race Trait: Amphibious |
37 |
|
2 Morale |
1 Morale |
1 Research 1 Approval 1 Population 1 Production 1 Influence 1 Tourism 1 Wealth |
|
Healing Water |
Hotsprings |
Healing Waters Race Trait: Amphibious |
56 |
|
3 Morale |
1 Morale |
1 Research 1 Approval 1 Population 1 Production 1 Influence 1 Tourism 1 Wealth |
|
Wealness Falls |
Healing Water |
Wellness Falls Race Trait: Amphibious |
84 1 Artocarpus Viriles |
|
4 Morale |
1 Morale |
1 Research 1 Approval 1 Population 1 Production 1 Influence 1 Tourism 1 Wealth |
|
Cleansing Tide |
Wealness Falls |
Cleansing Tide Race Trait: Amphibious |
126 1 Artocarpus Viriles |
|
5 Morale |
1 Morale |
1 Research 1 Approval 1 Population 1 Production 1 Influence 1 Tourism 1 Wealth |
|
Intimidation Center |
|
Ideology: Motivation Trait1 |
250 |
1 |
0.1 Malevolent 20.0% Morale |
10.0% Morale |
2 Approval |
Colony Unique |
Military
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Starport |
|
Colonization Sponsoring shipyard Race Trait: NOT Synthetic Life |
38 |
|
2 Military |
1 Military |
1 Military |
Colony Unique |
Planetary Dome |
Planetary Defense System |
Planetary Defense Dome |
300 1 Xanthium Deposit |
1 |
0.5 Planetary Defense |
0.01 Planetary Defense |
3 Military |
Colony Unique |
Military Acadamy |
|
Planetary Invasion |
75 |
1 |
0.25 Resistance Bonus |
0.01 Resistance Bonus |
1 Military |
Colony Unique |
Orbital Defense Platform |
|
Orbital Defence Platform |
330 1 Xanthium Deposit |
1 |
3 Interceptor Fighters Cap 1 Helios Ore Income |
1 Interceptor Fighters Cap |
1 Military |
Colony Unique |
Garrison |
|
Xeno Combat Techniques Race Trait: Zealots |
150 |
1 |
0.5 Resistance Bonus |
1.0% Military 0.01 Resistance Bonus |
1 Military |
Colony Unique |
Champions Temple |
|
Defensive Meditation Race Trait: Ancient |
67 |
1 |
0.25 Resistance Bonus |
0.01 Resistance Bonus |
1 Military |
Colony Unique |
Temple of Valor |
|
Temple of Valor |
202 1 Xanthium Deposit |
2 |
0.25 Planetary Defense 0.25 Resistance Bonus |
0.5 Planetary Defense 0.01 Resistance Bonus |
2 Social Production 2 Influence 2 Military |
Colony Unique |
Stellar Forge |
|
Stellar Forge |
273 1 Xanthium Deposit |
|
10.0% Hit Points Cap -10.0% Maintenance |
|
1 Social Production 1 Military 1 Research |
Colony Unique |
Preparedness Center |
|
Ideology: Vigilant Trait1 |
250 |
1 |
0.2 Pragmatic 0.1 Resistance Bonus |
0.01 Resistance Bonus |
2 Military 2 Approval |
Colony Unique |
Social Production
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Xeno Deep Core Mine |
|
Colonization Race Trait: NOT Synthetic Life NOT Civilization Capital |
32 |
|
3 Social Production |
1 Social Production |
1 Production |
Colony Unique |
Work Camp |
|
Colonization Race Trait: Zealots |
20 |
|
5.0% Production 1 Morale 1 Population Cap |
1.0% Production 1 Population Cap |
1 Production |
|
Forced Labor Camp |
Work Camp |
Resource Exploitation Race Trait: Zealots |
25 |
|
5.0% Production 1 Morale 1 Population Cap |
2.5% Production 1 Population Cap |
1 Production |
|
Coordination Temple |
|
Coordination Temple Race Trait: Patriotic NOT Coordination Temple |
45 2 Techapod Hive |
1 |
|
|
2 Research 2 Approval 2 Population 2 Production 2 Influence 2 Tourism 2 Wealth |
Colony Unique |
Labor Mission |
Coordination Temple |
Labor Mission Race Trait: Patriotic NOT Labor Mission |
101 4 Techapod Hive |
1 |
|
|
3 Research 3 Approval 3 Population 3 Production 3 Influence 3 Tourism 3 Wealth |
Colony Unique |
Labor Oracle |
Labor Mission |
Labor Oracle Race Trait: Patriotic NOT Coordination Temple |
227 8 Techapod Hive |
1 |
|
|
4 Research 4 Approval 4 Population 4 Production 4 Influence 4 Tourism 4 Wealth |
Colony Unique |
Molecular Fabricatorc |
|
Molecular Fabrication |
25 |
|
5.0% Production 5.0% Research |
1.0% Production |
2 Production 2 Research 2 Population |
Colony Unique |
Industrial Replicator |
Molecular Fabricatorc |
Industrial Replication |
76 1 Promethion 1 Durantium |
1 |
10.0% Production 10.0% Research |
1.0% Production |
3 Production 3 Research 3 Population |
Colony Unique |
Weather Control Center |
|
Weather Control Race Trait: Vigilant NOT Weather Control Center |
202 10 Precursor Nanites |
-0.15 |
15.0% Production Points 15.0% Morale |
0.5 Morale |
1 Research 1 Approval 1 Population 1 Production 1 Influence 1 Tourism 1 Wealth |
Colony Unique |
Weather Control Zenith |
Weather Control Center |
Weather Control Zenith Race Trait: Vigilant |
303 20 Precursor Nanites |
-0.3 |
30.0% Production Points 30.0% Morale |
0.5 Morale |
2 Research 2 Approval 2 Population 1 Production 2 Influence 2 Tourism 2 Wealth |
Colony Unique |
Tourism
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Port of Call |
|
Krynn Tourism NOT Port of Call |
32 |
1 |
1 Tourism |
1 Tourism |
1 Tourism 1 Wealth 1 Influence |
Colony Unique |
Tourist Haven |
Port of Call |
Galactic Cruse Lines |
202 1 Aurorus Arboretum |
1 |
10.0% Tourism |
1.0% Tourism |
2 Tourism 1 Wealth 1 Influence |
Colony Unique |
Tourist Destination |
Tourist Haven |
Wonders of the Galaxy |
300 2 Aurorus Arboretum |
1 |
20.0% Tourism |
1.0% Tourism |
3 Tourism 1 Wealth 1 Influence |
Colony Unique |
Special
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Colony Capital |
|
Tech Tree |
|
|
1 Morale 1 Influence 4 Population Cap 8 Sensor Power |
|
1 Research 1 Wealth 1 Production 1 Influence |
Colony Unique Indestructible |
Civilization Capital |
|
Tech Tree |
|
|
6 Morale 3 Influence 16 Population Cap 12 Sensor Power |
|
1 Production 1 Research 1 Influence 1 Wealth |
Colony Unique Indestructible |
Population
Name |
Upgrades From |
Prereqs |
Cost |
Maintenance |
Effects |
Level Effects |
Adjacency Bonuses |
Other |
Xeno Farm |
|
Planetary Improvement Race Trait: NOT Silicon Based Life |
30 |
|
2 Food |
0.5 Food |
1 Population |
|
Adaptive Farm |
Xeno Farm |
Novel Harvesting Race Trait: NOT Silicon Based Life |
45 1 Elerium 1 Monsatium Deposit |
1 |
3 Food |
0.5 Food |
1 Population |
|
Intensive Farm |
Adaptive Farm |
Intensive Farming Race Trait: NOT Silicon Based Life |
67 2 Elerium 2 Monsatium Deposit |
1 |
4 Food |
0.5 Food |
1 Population |
|
Lossless Farm |
Intensive Farm |
Lossless Farming Race Trait: NOT Silicon Based Life |
101 3 Elerium 3 Monsatium Deposit |
1 |
5 Food |
0.5 Food |
1 Population |
|
City |
|
Torian Planetary Improvement Race Trait: NOT Silicon Based Life |
67 3 Food |
1 |
9 Population Cap |
1 Population Cap |
1 Population 2 Research 2 Production 2 Wealth 2 Influence |
|
Silicon City |
|
Race Trait: Silicon Based Life Race Trait: NOT Carbon Based Life |
67 5 Durantium |
1 |
9 Population Cap |
1 Population Cap |
1 Population |
|
Food Distribution |
|
Food Distribution Race Trait: NOT Silicon Based Life NOT Biomass Resequencer |
67 |
1 |
10.0% Food |
10.0% Food |
2 Population |
Colony Unique |
Xeno Irrigation |
Food Distribution |
Xeno Irrigation Race Trait: NOT Silicon Based Life |
101 1 Monsatium Deposit |
1 |
25.0% Food |
10.0% Food |
2 Population |
Colony Unique |
Biomass Resequencer |
Xeno Irrigation |
Biomass Resequencing Race Trait: NOT Silicon Based Life |
151 1 Monsatium Deposit |
1 |
50.0% Food |
10.0% Food |
2 Population |
Colony Unique |
Colonial Hospital |
|
Torian Planetary Improvement Race Trait: NOT Synthetic Life NOT Colonial Hospital |
30 |
|
0.1 Growth |
0.1 Growth |
2 Population |
Colony Unique Indestructible |
Xeno Medical Center |
Colonial Hospital |
Xeno Biology Race Trait: NOT Synthetic Life |
45 |
1 |
50.0% Growth |
1.0% Growth |
2 Population |
Colony Unique |
Fertility Center |
Xeno Medical Center |
Population Enhancement Race Trait: NOT Synthetic Life |
67 |
1 |
100.0% Growth |
1.0% Growth |
2 Population |
Colony Unique |
Replication Center |
Fertility Center |
Bio Replication Race Trait: NOT Synthetic Life |
101 |
1 |
150.0% Growth |
1.0% Growth |
2 Population |
Colony Unique |
Slave Recycler |
|
Slavering Recycling Race Trait: Zealots NOT Slave Recycler |
67 |
1 |
10.0% Food |
1.0% Food |
2 Population |
Colony Unique |
Protein Resequencer |
Slave Recycler |
Protein Resequencing Race Trait: Zealots |
101 |
1 |
20.0% Food |
1.0% Food |
3 Population |
Colony Unique |
Hydroponic Farm |
|
Xeno Adaptation Race Trait: Amphibious |
37 |
|
3 Food |
0.1 Food |
1 Population |
|
Hydroponic Accelerator |
Hydroponic Farm |
Novel Harvesting Race Trait: Amphibious |
56 1 Monsatium Deposit |
|
4 Food |
0.1 Food |
1 Population |
|
Tired Hydroponic Farm |
Hydroponic Accelerator |
Intensive Farming Race Trait: Amphibious |
84 4 Monsatium Deposit |
|
5 Food |
0.1 Food |
1 Population |
|
Automated Hydroponic Farm |
Tired Hydroponic Farm |
Lossless Farming Race Trait: Amphibious |
126 10 Monsatium Deposit |
|
6 Food |
0.1 Food |
1 Population |
|
Birthing Pools |
|
Xeno Biology Race Trait: Amphibious |
30 |
|
15.0% Growth |
1.0% Growth |
1 Population |
Colony Unique |
Thoughts on Balance
Some buildings seem almost worthless in the current version. For example, all the upgrades to the basic factory line (Xeno Factory and above) only give an extra 2.5% production per level. Assuming a base production of 20 (which is very high at the beginning of the game), it would still take 200 turns for the Xeno Factory to pay for itself in production. The higher upgrades are even worse. Colonial Hospital is currently a much better building than its upgrades. The base growth rate should be around 0.1 (at least in my games as Terrans), so +50% growth is +0.05 only, and the level bonus of +1% growth is laughable.
The basic problem seems to be that the numbers currently suggest that a +X% bonus is almost as good as +X flat bonus (more or less). But this is only true if the base level of production is 100, which seems to be unrealistically high in the games that I play.