I hadn't looked at this since soon after I posted it, so I missed these comments.
I'm not sure this works very well with the current version (2.70) of GalCiv3. I quit using it as changes were made to the pirates with each update. I have since made and have been using a new pirates-only mod that works well. I think it's time to get this one updated since the pirates haven't been updated in the game for a while, so I probably don't have to deal with changes every GalCiv3 update.
I should note that the updates to Crusade (and maybe the base game since version 2.33) have changed the pirates enough so that the "improvements" that start with "They will" no longer work (mostly). The only scavenged ships they use are warships. In my current pirates-only mod, they do seem to use unarmed ships to "attack" things, but nothing happens since the ships are unarmed. I have seen, twice, a planet that was conquered by the pirates. I'm not sure how that happened. I think a captured transport became part of a fleet that attacked ships at a planet and that another move allowed the transport to successfully invade the planet.
I would like to include part of this mod in my mod.
Do you give me permission to do so.
You have my permission.