2.13 beta patech gone?

it was there, (on Steam) now it's not.  Did you pull it?

8,180 views 6 replies
Reply #1 Top

And its back!  Sorry for the delay

Reply #2 Top

thanks,  got it

Reply #3 Top

 Research Institute is still 75% not 7.5...

Reply #4 Top

Yes, seems that they didn't fix that. Nor did they seem to fix anything in the tech tree with some techs being way off in research cost. Kintestic Miniaturization and Beam Weapon Miniaturization for example require 10x the amount of research, though Missile Miniaturization does not. I imagine there are more that do this as well.

Reply #5 Top

I'm really surprised at these type-o bugs.   For example: The early part of the gravetics tech line is only available to knowledgeable trait..... and without knowledgeable Time Travelers doesn't have access to any of them.  I'm fairly certain the entire line is supposed to be TimeTravelersAbility.... So easy to fix, but somehow over looked even in the hotfix.

That said,  this expansion is beyond fantastic.  To me, ,this is gacliv's version of the second expansion of Civ V.   Very much looking forward to the polished version!

Reply #6 Top

Sigh.. waiting for the GoG version.   I like my game experiences as bug-free as possible.   I was hoping the Stellaris 1.6 patch could tide me over until the Crusade patch drops,  but we all know how *THAT* turned out.

For those who don't follow Stellaris,  the most recent patch - which was a truly massive bugfix patch - actually broke the game entirely.    The AI won't declare war.  Ever.    I want to believe that it was a late and subtle change that went in after QA signed off,  because the alternative is patently rediculous.