Buildings not showing WAD or bug?

I'm overall liking the new balance, however I've noticed a couple buildings not being available for construction:

1.  "Datacenter" under "colonization" tech cannot be built

2. "Coordination Center" under "research coordination" tech cannot be built

 

Also what is up with the resource numbers? For example when i hover over promethion at the top of the screen it says total being produced 1.4 yet i have 43.2 available.

12,425 views 2 replies
Reply #1 Top

The Data Center is available only to civs that have the Intuitive trait.

Looking in the files the Coordination Center has the unavailable tag.

<Improvement>

    <InternalName>ResearchCoordinationCenter</InternalName>

    <DisplayName>ResearchCoordinationCenter_Name</DisplayName>

    <ShortDescription>ResearchCoordinationCenter_ShortDec</ShortDescription>

    <Description>ResearchCoordinationCenter_Dec</Description>

    <Icon>ResearchCoordinationCenter.png</Icon>

    <BuildIcon>ResearchCoordinationCenter_Build.png</BuildIcon>

    <ListIcon>ResearchCoordinationCenter_Icon.png</ListIcon>

    <ImprovementType>Research</ImprovementType>

    <PlacementType>ResearchHub</PlacementType>

    <IsColonyUnique>true</IsColonyUnique>

    <Stats>

      <EffectType>ManufacturingCost</EffectType>

      <Scope>Queue</Scope>

      <Target>

        <TargetType>Improvement</TargetType>

      </Target>

      <BonusType>Flat</BonusType>

      <Value>67</Value>

    </Stats>

    <Stats>

      <EffectType>Research</EffectType>

      <Target>

        <TargetType>Colony</TargetType>

      </Target>

      <BonusType>Multiplier</BonusType>

      <Value>0.25</Value>

    </Stats>

    <Stats>

      <EffectType>Maintenance</EffectType>

      <Target>

        <TargetType>Improvement</TargetType>

      </Target>

      <BonusType>Flat</BonusType>

      <Value>1</Value>

    </Stats>

    <Stats>

      <EffectType>PromethionCost</EffectType>

      <Target>

        <TargetType>Improvement</TargetType>

      </Target>

      <BonusType>OneTime</BonusType>

      <Value>6</Value>

    </Stats>

    <LevelEffectStats>

      <EffectType>Research</EffectType>

      <Target>

        <TargetType>Colony</TargetType>

      </Target>

      <BonusType>Multiplier</BonusType>

      <Value>0.025</Value>

    </LevelEffectStats>

    <NeighborBonuses>

      <GiveBonusToNeighborType>Research</GiveBonusToNeighborType>

      <NeighborBonusValue>2</NeighborBonusValue>

    </NeighborBonuses>

    <Prerequ>

      <Unavailable>true</Unavailable>

      <Techs>

        <Option>ResearchCoordination</Option>

      </Techs>

    </Prerequ>

    <Preclusions>

      <RaceTrait>

        <Option>ZealotsAbility</Option>

      </RaceTrait>

      <Improvement>ResearchCoordinationCenter</Improvement>

    </Preclusions>

  </Improvement>

 Edit:

Resources now accumulate.

Reply #2 Top

Ok thanks, looks like it's either a bug that the coordination center is showing up in the tech tree or it shouldn't be unavailable.