I'm trying to mod some events but I'm completely new to this.
A: The one which makes new resources appear -- seems it's "Resource Glut"
1. Is it possible to tell a event to fire once per game only? Because I had this firing twice and was swimming in resources in the end which I found boring.
2. Can I adjust the numbers of new resources popping up? The relevant event part is here, would someth. like ValueParam 0.25 mean less resources?
3. Similar the event who turns dead planets into newly "terraformed" planets to colonize -- this seems to be "Land Rush"
I find it way too easy to have lotsa new planets within my reach, when it fires I'm usually in a position to get most of them.
But can someone tell me if the "value" part here defines the numbers of new planets, or the planet size:
Edit: seems the size of new planets is not always the same when the event fires, so it's probably not what "value" is doing here.